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removed debug logs
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@@ -81,7 +81,6 @@ Item::Item(
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inventory->AddManagedItem(this);
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auto* entity = inventory->GetComponent()->GetParent();
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Game::logger->Log("test", "source %i\n", lootSourceType);
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GameMessages::SendAddItemToInventoryClientSync(entity, entity->GetSystemAddress(), this, id, showFlyingLoot, static_cast<int>(this->count), subKey, lootSourceType);
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if (isModMoveAndEquip)
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