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removed debug logs
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@@ -423,7 +423,6 @@ void GameMessages::SendAddItemToInventoryClientSync(Entity* entity, const System
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bitStream.Write(lootSourceType != eLootSourceType::LOOT_SOURCE_NONE); // Loot source
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if (lootSourceType != eLootSourceType::LOOT_SOURCE_NONE) bitStream.Write(lootSourceType);
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Game::logger->Log("GameMessages", "lootSource %i\n", lootSourceType);
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LWONameValue extraInfo;
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auto config = item->GetConfig();
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