fix: add scaleFactor/width/height guards in GenerateTerrainMesh, fix %zu format specifier

Agent-Logs-Url: https://github.com/DarkflameUniverse/DarkflameServer/sessions/43d6190e-34b2-4d7f-8aaf-dd16bd77cc25

Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2026-03-31 23:38:49 +00:00
committed by GitHub
parent f6230532df
commit d725da7d7c

View File

@@ -381,15 +381,17 @@ namespace Raw {
return; // No scene data available
}
LOG("GenerateTerrainMesh: Processing %u chunks", raw.chunks.size());
LOG("GenerateTerrainMesh: Processing %zu chunks", raw.chunks.size());
uint32_t vertexOffset = 0;
for (const auto& chunk : raw.chunks) {
// Skip chunks without scene maps
if (chunk.sceneMap.empty() || chunk.colorMapResolution == 0 || chunk.heightMap.empty()) {
LOG("Skipping chunk %u (sceneMap: %zu, colorMapRes: %u, heightMap: %zu)",
chunk.id, chunk.sceneMap.size(), chunk.colorMapResolution, chunk.heightMap.size());
// Skip chunks without scene maps or with invalid dimensions/scale
if (chunk.sceneMap.empty() || chunk.colorMapResolution == 0 || chunk.heightMap.empty()
|| chunk.scaleFactor <= 0.0f || chunk.width <= 1 || chunk.height <= 1) {
LOG("Skipping chunk %u (sceneMap: %zu, colorMapRes: %u, heightMap: %zu, scaleFactor: %f, width: %u, height: %u)",
chunk.id, chunk.sceneMap.size(), chunk.colorMapResolution, chunk.heightMap.size(),
chunk.scaleFactor, chunk.width, chunk.height);
continue;
}