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	Update PetComponent.cpp
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		| @@ -793,7 +793,7 @@ void PetComponent::OnSpawn() { | ||||
| 	Game::entityManager->SerializeEntity(m_Parent); | ||||
| } | ||||
|  | ||||
| void PetComponent::OnFollow(const float& deltaTime) { | ||||
| void PetComponent::OnFollow(const float deltaTime) { | ||||
| 	Entity* owner = GetOwner(); | ||||
| 	if (!owner) return; | ||||
|  | ||||
|   | ||||
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	 jadebenn
					jadebenn