fix: update trigger loading code after typo (#1357)

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Jett 2023-12-24 20:45:27 +00:00 committed by GitHub
parent dbf37c2d2b
commit d2d67384a7
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@ -280,7 +280,8 @@ void Zone::LoadLUTriggers(std::string triggerFile, SceneRef& scene) {
newCommand->target = currentCommand->Attribute("target"); newCommand->target = currentCommand->Attribute("target");
if (currentCommand->Attribute("targetName")) { if (currentCommand->Attribute("targetName")) {
newCommand->targetName = currentCommand->Attribute("targetName"); newCommand->targetName = currentCommand->Attribute("targetName");
} else if (currentCommand->Attribute("args")) { }
if (currentCommand->Attribute("args")) {
newCommand->args = currentCommand->Attribute("args"); newCommand->args = currentCommand->Attribute("args");
} }