remove debug log

This commit is contained in:
Aaron Kimbre 2023-04-09 13:50:26 -05:00
parent 09e9bb2c15
commit d2d075ef52

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@ -19,7 +19,6 @@ void SpecialPowerupSpawner::OnProximityUpdate(Entity* self, Entity* entering, co
auto skillComponent = self->GetComponent<SkillComponent>(); auto skillComponent = self->GetComponent<SkillComponent>();
if (!skillComponent) return; if (!skillComponent) return;
Game::logger->Log("SpecialPowerupSpawner", "cast skill %i on %llu", this->m_SkillId, entering->GetObjectID());
skillComponent->CastSkill(this->m_SkillId, entering->GetObjectID()); skillComponent->CastSkill(this->m_SkillId, entering->GetObjectID());
self->SetVar(u"bIsDead", true); self->SetVar(u"bIsDead", true);