chore: Move database storage containers to be translation unit local to allow for safe references (#1434)

* Move CDClientManager to be a namespace

Tested that worlds still load data as expected.  Had no use being a singleton anyways.

* Move cdclient data storage to tu local containers

Allows some data from these containers to be saved on object by reference instead of always needing to copy.

iteration 2

- move all unnamed namespace containers to a singular spot
- use macro for template specialization and variable declaration
- use templates to allow for as little copy paste of types and functions as possible

* remember to use typename!

compiler believes T::StorageType is accessing a member, not a type.

* Update CDClientManager.cpp

* move to cpp?
This commit is contained in:
David Markowitz
2024-02-09 05:37:58 -08:00
committed by GitHub
parent dc29f5962d
commit d2aeebcd46
84 changed files with 394 additions and 529 deletions

View File

@@ -1,6 +1,7 @@
#pragma once
#include "CDClientDatabase.h"
#include "CDClientManager.h"
#include "Singleton.h"
#include "DluAssert.h"
@@ -27,22 +28,23 @@
#define UNUSED_ENTRY(v, x)
#pragma warning (disable : 4244) //Disable double to float conversion warnings
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
// #pragma warning (disable : 4715) //Disable "not all control paths return a value"
template<class Table>
template<class Table, typename Storage>
class CDTable : public Singleton<Table> {
public:
typedef Storage StorageType;
protected:
virtual ~CDTable() = default;
};
template<class T>
class LookupResult {
typedef std::pair<T, bool> DataType;
public:
LookupResult() { m_data.first = T(); m_data.second = false; };
LookupResult(T& data) { m_data.first = data; m_data.second = true; };
inline const T& Data() { return m_data.first; };
inline const bool& FoundData() { return m_data.second; };
private:
DataType m_data;
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] StorageType& GetEntriesMutable() const {
return CDClientManager::GetEntriesMutable<Table>();
}
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] const StorageType& GetEntries() const {
return GetEntriesMutable();
}
};