chore: Move database storage containers to be translation unit local to allow for safe references (#1434)

* Move CDClientManager to be a namespace

Tested that worlds still load data as expected.  Had no use being a singleton anyways.

* Move cdclient data storage to tu local containers

Allows some data from these containers to be saved on object by reference instead of always needing to copy.

iteration 2

- move all unnamed namespace containers to a singular spot
- use macro for template specialization and variable declaration
- use templates to allow for as little copy paste of types and functions as possible

* remember to use typename!

compiler believes T::StorageType is accessing a member, not a type.

* Update CDClientManager.cpp

* move to cpp?
This commit is contained in:
David Markowitz
2024-02-09 05:37:58 -08:00
committed by GitHub
parent dc29f5962d
commit d2aeebcd46
84 changed files with 394 additions and 529 deletions

View File

@@ -11,13 +11,9 @@ struct CDRewards {
int32_t count;
};
class CDRewardsTable : public CDTable<CDRewardsTable> {
class CDRewardsTable : public CDTable<CDRewardsTable, std::map<uint32_t, CDRewards>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "Rewards"; };
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
private:
std::map<uint32_t, CDRewards> m_entries;
};