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chore: Move database storage containers to be translation unit local to allow for safe references (#1434)
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
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@@ -14,7 +14,8 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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auto& entries = GetEntriesMutable();
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entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RewardCodes");
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@@ -26,20 +27,20 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
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UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
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UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
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this->entries.push_back(entry);
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entries.push_back(entry);
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tableData.nextRow();
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}
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}
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LOT CDRewardCodesTable::GetAttachmentLOT(uint32_t rewardCodeId) const {
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for (auto const &entry : this->entries){
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for (auto const &entry : GetEntries()){
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if (rewardCodeId == entry.id) return entry.attachmentLOT;
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}
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return LOT_NULL;
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}
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uint32_t CDRewardCodesTable::GetCodeID(std::string code) const {
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for (auto const &entry : this->entries){
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for (auto const &entry : GetEntries()){
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if (code == entry.code) return entry.id;
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}
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return -1;
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