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chore: Move database storage containers to be translation unit local to allow for safe references (#1434)
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
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@@ -14,7 +14,8 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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auto& entries = GetEntriesMutable();
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entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionTasks");
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@@ -34,7 +35,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
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UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
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UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
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this->entries.push_back(entry);
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entries.push_back(entry);
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tableData.nextRow();
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}
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@@ -43,7 +44,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
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std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
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std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
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std::vector<CDMissionTasks> data = cpplinq::from(GetEntries())
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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@@ -53,7 +54,8 @@ std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMiss
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std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missionID) {
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std::vector<CDMissionTasks*> tasks;
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for (auto& entry : this->entries) {
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// TODO: this should not be linear(?) and also shouldnt need to be a pointer
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for (auto& entry : GetEntriesMutable()) {
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if (entry.id == missionID) {
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tasks.push_back(&entry);
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}
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@@ -62,7 +64,6 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
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return tasks;
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}
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const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
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return this->entries;
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const typename CDMissionTasksTable::StorageType& CDMissionTasksTable::GetEntries() const {
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return CDTable::GetEntries();
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}
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