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https://github.com/DarkflameUniverse/DarkflameServer.git
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correct exit
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parent
3e60b9db4a
commit
d085c0cf10
@ -47,6 +47,7 @@ namespace Game {
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bool shutdownSequenceStarted = false;
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void ShutdownSequence();
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int FinalizeShutdown();
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dLogger* SetupLogger();
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void StartAuthServer();
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void StartChatServer();
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@ -168,7 +169,7 @@ int main(int argc, char** argv) {
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std::cout << "Account created successfully!\n";
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Database::Destroy();
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Database::Destroy("MasterServer");
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delete Game::logger;
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return EXIT_SUCCESS;
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@ -318,14 +319,8 @@ int main(int argc, char** argv) {
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t += std::chrono::milliseconds(highFrameRate);
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std::this_thread::sleep_until(t);
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}
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//Delete our objects here:
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Database::Destroy();
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delete Game::im;
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delete Game::server;
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delete Game::logger;
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return EXIT_SUCCESS;
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FinalizeShutdown();
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exit(0);
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}
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dLogger* SetupLogger() {
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@ -787,5 +782,15 @@ void ShutdownSequence() {
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}
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}
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exit(0);
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FinalizeShutdown();
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}
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int FinalizeShutdown() {
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//Delete our objects here:
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Database::Destroy("MasterServer");
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delete Game::im;
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delete Game::server;
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delete Game::logger;
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exit(0);
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}
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