Add deleteinven slash command

This commit is contained in:
EmosewaMC
2022-12-02 06:03:47 -08:00
parent a0310f6ffd
commit cf44028665
26 changed files with 129 additions and 33 deletions

View File

@@ -1,5 +1,6 @@
#include "QbEnemyStunner.h"
#include "SkillComponent.h"
#include "CDClientManager.h"
#include "DestroyableComponent.h"
void QbEnemyStunner::OnRebuildComplete(Entity* self, Entity* target) {

View File

@@ -3,6 +3,7 @@
#include "SkillComponent.h"
#include "CDClientDatabase.h"
#include "CDObjectSkillsTable.h"
#include "CDClientManager.h"
void FireFirstSkillonStartup::OnStartup(Entity* self) {
auto skillComponent = self->GetComponent<SkillComponent>();

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@@ -11,6 +11,7 @@
#include "MovementAIComponent.h"
#include "../dWorldServer/ObjectIDManager.h"
#include "MissionComponent.h"
#include "InventoryComponent.h"
void SGCannon::OnStartup(Entity* self) {
Game::logger->Log("SGCannon", "OnStartup");

View File

@@ -5,6 +5,7 @@
#include "EntityManager.h"
#include "RebuildComponent.h"
#include "SoundTriggerComponent.h"
#include "InventoryComponent.h"
#include "MissionComponent.h"
// Constants are at the bottom