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		| @@ -427,26 +427,6 @@ enum class UseItemResponse : uint32_t { | ||||
| 	MountsNotAllowed | ||||
| }; | ||||
|  | ||||
| /** | ||||
|  * Represents the different types of inventories an entity may have | ||||
|  */ | ||||
| enum eInventoryType : uint32_t { | ||||
| 	ITEMS = 0, | ||||
| 	VAULT_ITEMS, | ||||
| 	BRICKS, | ||||
| 	MODELS_IN_BBB, | ||||
| 	TEMP_ITEMS = 4, | ||||
| 	MODELS, | ||||
| 	TEMP_MODELS, | ||||
| 	BEHAVIORS, | ||||
| 	PROPERTY_DEEDS, | ||||
| 	VENDOR_BUYBACK = 11, | ||||
| 	HIDDEN = 12, //Used for missional items | ||||
| 	VAULT_MODELS = 14, | ||||
| 	ITEM_SETS, //internal | ||||
| 	INVALID // made up, for internal use!!! | ||||
| }; | ||||
|  | ||||
| enum eRebuildState : uint32_t { | ||||
| 	REBUILD_OPEN, | ||||
| 	REBUILD_COMPLETED = 2, | ||||
|   | ||||
							
								
								
									
										26
									
								
								dCommon/dEnums/dInventoryType.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								dCommon/dEnums/dInventoryType.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,26 @@ | ||||
| #ifndef __DINVENTORYTYPE__H__ | ||||
| #define __DINVENTORYTYPE__H__ | ||||
|  | ||||
| #include <cstdint> | ||||
|  | ||||
| /** | ||||
|  * Represents the different types of inventories an entity may have | ||||
|  */ | ||||
| enum eInventoryType : uint32_t { | ||||
| 	ITEMS = 0, | ||||
| 	VAULT_ITEMS, | ||||
| 	BRICKS, | ||||
| 	MODELS_IN_BBB, | ||||
| 	TEMP_ITEMS = 4, | ||||
| 	MODELS, | ||||
| 	TEMP_MODELS, | ||||
| 	BEHAVIORS, | ||||
| 	PROPERTY_DEEDS, | ||||
| 	VENDOR_BUYBACK = 11, | ||||
| 	HIDDEN = 12, //Used for missional items | ||||
| 	VAULT_MODELS = 14, | ||||
| 	ITEM_SETS, //internal | ||||
| 	INVALID // made up, for internal use!!! | ||||
| }; | ||||
|  | ||||
| #endif  //!__DINVENTORYTYPE__H__ | ||||
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