fix(settings): list the packet capture and replay sandbox settings in the shipped ini files

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-29 22:26:33 -05:00
parent b6518caa9c
commit cf03a0c9e9
2 changed files with 20 additions and 0 deletions

View File

@@ -291,3 +291,8 @@ inspector_max_mb=1024
snapshot_days=90
# Always keep per character (snapshots)
snapshot_keep=10
# ---- Packet capture ----
# Capture files: Folder for packet capture files, relative to the server binaries. Captures are player data: keep it out
# of any repository.
capture_dir=captures

View File

@@ -115,3 +115,18 @@ ugc_manifest_models=0
log_chat=1
# Include whispers and team chat: Only staff with the Read private chat permission see them.
log_private_chat=1
# ---- Packet capture ----
# Send at least every: A server sends what it recorded this often, even when the batch is small. (ms)
capture_flush_interval_ms=1000
# Or when a batch reaches: A server sends a batch as soon as it is this large. (bytes)
capture_flush_bytes=262144
# Keep at most: Batches a server keeps while master can't take them; past this the oldest are dropped and the capture
# shows a gap. (MB)
capture_buffer_max_mb=16
# Replay sandbox: Set by the capture tool in the sandboxes it makes for replays: the servers then refuse any database
# but a SQLite file in their own folder. Leave it off on a real server. Read when the server starts.
replay_sandbox=0
# Live database (sandbox): Set by the capture tool in replay sandboxes: the real server's SQLite file, which a sandbox
# refuses to open. Read when the server starts.
replay_live_sqlite_path=