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WIP
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@@ -444,8 +444,8 @@ void ClientPackets::HandleGuildCreation(Packet* packet) {
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characterComp->SetGuild(newGuild->id, guildName.string);
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SendGuildCreateResponse(packet->systemAddress, eGuildCreationResponse::CREATED, newGuild->id, guildName.string);
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AMFArrayValue data;
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data.Insert("bOn", true);
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GameMessages::SendUIMessageServerToSingleClient(entity, packet->systemAddress, "ToggleGuildUI", data);
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data.Insert("bDisplay", true);
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GameMessages::SendUIMessageServerToSingleClient(entity, packet->systemAddress, "EnableGuild", data);
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}
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