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Added a bracket... -_-
Maybe I should write and test code on my computer rather than using Git as an IDE and commits as the save button...
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@ -5448,7 +5448,7 @@ void GameMessages::HandleRemoveItemFromInventory(RakNet::BitStream* inStream, En
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if (missionComponent != nullptr)
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{
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missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_ITEM_COLLECTION, item->GetLot(), LWOOBJID_EMPTY, "", -std::min<uint32_t>(item->GetCount(), iStackCount);
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missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_ITEM_COLLECTION, item->GetLot(), LWOOBJID_EMPTY, "", -std::min<uint32_t>(item->GetCount(), iStackCount));
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}
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}
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}
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