Added a bracket... -_-

Maybe I should write and test code on my computer rather than using Git as an IDE and commits as the save button...
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NinjaOfLU 2022-04-14 00:15:45 +01:00 committed by GitHub
parent 1d1f479387
commit cdbb42badf
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@ -5448,7 +5448,7 @@ void GameMessages::HandleRemoveItemFromInventory(RakNet::BitStream* inStream, En
if (missionComponent != nullptr) if (missionComponent != nullptr)
{ {
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_ITEM_COLLECTION, item->GetLot(), LWOOBJID_EMPTY, "", -std::min<uint32_t>(item->GetCount(), iStackCount); missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_ITEM_COLLECTION, item->GetLot(), LWOOBJID_EMPTY, "", -std::min<uint32_t>(item->GetCount(), iStackCount));
} }
} }
} }