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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-05-30 21:51:33 +00:00
move the handlers over
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parent
5628664060
commit
c8a3a2c6de
@ -5,6 +5,7 @@
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#include "BitStream.h"
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#include "MessageIdentifiers.h"
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#include "eConnectionType.h"
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#include "dCommonVars.h"
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#include <string>
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#include <algorithm>
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@ -49,6 +50,7 @@ struct LUWString {
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struct LUBitStream {
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eConnectionType connectionType = eConnectionType::UNKNOWN;
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uint32_t internalPacketID = 0xFFFFFFFF;
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LWOOBJID objectID = LWOOBJID_EMPTY;
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LUBitStream() = default;
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@ -3,6 +3,11 @@
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#include "dConfig.h"
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#include "GameMessages.h"
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#include "Entity.h"
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#include "EntityManager.h"
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#include "UserManager.h"
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#include "User.h"
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#include "Character.h"
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#include "dChatFilter.h"
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namespace WorldPackets {
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@ -12,6 +17,18 @@ namespace WorldPackets {
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}
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void UIHelpTop5::Handle() {
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Entity* player = Game::entityManager->GetEntity(objectID);
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if (!player) {
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LOG("Unable to get player for UIHelpTop5");
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return;
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}
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auto sysAddr = player->GetSystemAddress();
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if (sysAddr == UNASSIGNED_SYSTEM_ADDRESS) {
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LOG("Unable to get system address for player for UIHelpTop5");
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return;
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}
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AMFArrayValue data;
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switch (languageCode) {
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case eLanguageCodeID::EN_US:
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@ -43,7 +60,8 @@ namespace WorldPackets {
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bool GeneralChatMessage::Deserialize(RakNet::BitStream& bitStream) {
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VALIDATE_READ(bitStream.Read(chatChannel));
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VALIDATE_READ(bitStream.Read(unknown));
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uint16_t padding;
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VALIDATE_READ(bitStream.Read(padding));
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uint32_t messageLength;
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VALIDATE_READ(bitStream.Read(messageLength));
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@ -58,6 +76,25 @@ namespace WorldPackets {
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}
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void GeneralChatMessage::Handle() {
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Entity* player = Game::entityManager->GetEntity(objectID);
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if (!player) return;
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auto sysAddr = player->GetSystemAddress();
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if (!user) {
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LOG("Unable to get user to parse chat message");
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return;
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}
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std::string playerName = user->GetLastUsedChar()->GetName();
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bool isMythran = user->GetLastUsedChar()->GetGMLevel() > eGameMasterLevel::CIVILIAN;
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bool isOk = Game::chatFilter->IsSentenceOkay(GeneralUtils::UTF16ToWTF8(message), user->GetLastUsedChar()->GetGMLevel()).empty();
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LOG_DEBUG("Msg: %s was approved previously? %i", GeneralUtils::UTF16ToWTF8(message).c_str(), user->GetLastChatMessageApproved());
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if (!isOk) return;
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if (!isOk && !isMythran) return;
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std::string sMessage = GeneralUtils::UTF16ToWTF8(message);
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LOG("%s: %s", playerName.c_str(), sMessage.c_str());
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ChatPackets::SendChatMessage(sysAddr, chatChannel, playerName, user->GetLoggedInChar(), isMythran, message);
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}
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bool PositionUpdate::Deserialize(RakNet::BitStream& bitStream) {
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@ -116,7 +153,9 @@ namespace WorldPackets {
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}
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void PositionUpdate::Handle() {
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Entity* entity = Game::entityManager->GetEntity(objectID);
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if (entity) entity->ProcessPositionUpdate(positionUpdate);
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}
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bool StringCheck::Deserialize(RakNet::BitStream& bitStream) {
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@ -18,10 +18,6 @@ namespace WorldPackets {
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struct UIHelpTop5: public LUBitStream {
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eLanguageCodeID languageCode = eLanguageCodeID::EN_US;
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// should these be moved up to the base class?
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SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
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Entity* player = nullptr;
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UIHelpTop5() : LUBitStream(eConnectionType::WORLD, MessageType::World::UI_HELP_TOP_5) {};
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bool Deserialize(RakNet::BitStream& bitStream) override;
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void Handle() override;
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@ -29,7 +25,6 @@ namespace WorldPackets {
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struct GeneralChatMessage : public LUBitStream {
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uint8_t chatChannel = 0;
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uint16_t unknown = 0;
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std::u16string message;
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GeneralChatMessage() : LUBitStream(eConnectionType::WORLD, MessageType::World::GENERAL_CHAT_MESSAGE) {};
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@ -1229,9 +1229,7 @@ void HandlePacket(Packet* packet) {
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LOG("Unable to get user to parse position update");
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return;
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}
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Entity* entity = Game::entityManager->GetEntity(user->GetLastUsedChar()->GetObjectID());
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if (entity) entity->ProcessPositionUpdate(positionUpdate);
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positionUpdate.objectID = user->GetLastUsedChar()->GetObjectID();
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break;
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}
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@ -1363,21 +1361,18 @@ void HandlePacket(Packet* packet) {
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LOG("Unable to get user to parse chat message");
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return;
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}
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auto* character = user->GetLastUsedChar();
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if (!character) return;
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auto* entity = character->GetEntity();
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if (!entity) return;
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if (user->GetIsMuted()) {
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user->GetLastUsedChar()->SendMuteNotice();
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return;
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}
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std::string playerName = user->GetLastUsedChar()->GetName();
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bool isMythran = user->GetLastUsedChar()->GetGMLevel() > eGameMasterLevel::CIVILIAN;
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bool isOk = Game::chatFilter->IsSentenceOkay(GeneralUtils::UTF16ToWTF8(chatMessage.message), user->GetLastUsedChar()->GetGMLevel()).empty();
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LOG_DEBUG("Msg: %s was approved previously? %i", GeneralUtils::UTF16ToWTF8(chatMessage.message).c_str(), user->GetLastChatMessageApproved());
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if (!isOk) return;
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if (!isOk && !isMythran) return;
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std::string sMessage = GeneralUtils::UTF16ToWTF8(chatMessage.message);
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LOG("%s: %s", playerName.c_str(), sMessage.c_str());
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ChatPackets::SendChatMessage(packet->systemAddress, chatMessage.chatChannel, playerName, user->GetLoggedInChar(), isMythran, chatMessage.message);
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chatMessage.objectID = entity->GetObjectID();
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chatMessage.Handle();
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}
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break;
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@ -1411,8 +1406,8 @@ void HandlePacket(Packet* packet) {
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if (!character) return;
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auto* entity = character->GetEntity();
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if (!entity) return;
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help.sysAddr = packet->systemAddress;
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help.player = entity;
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help.objectID = entity->GetObjectID();
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help.Handle();
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break;
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