move the handlers over

This commit is contained in:
Aronwk
2025-05-16 20:59:37 -05:00
parent 5628664060
commit c8a3a2c6de
4 changed files with 52 additions and 21 deletions

View File

@@ -3,6 +3,11 @@
#include "dConfig.h"
#include "GameMessages.h"
#include "Entity.h"
#include "EntityManager.h"
#include "UserManager.h"
#include "User.h"
#include "Character.h"
#include "dChatFilter.h"
namespace WorldPackets {
@@ -12,6 +17,18 @@ namespace WorldPackets {
}
void UIHelpTop5::Handle() {
Entity* player = Game::entityManager->GetEntity(objectID);
if (!player) {
LOG("Unable to get player for UIHelpTop5");
return;
}
auto sysAddr = player->GetSystemAddress();
if (sysAddr == UNASSIGNED_SYSTEM_ADDRESS) {
LOG("Unable to get system address for player for UIHelpTop5");
return;
}
AMFArrayValue data;
switch (languageCode) {
case eLanguageCodeID::EN_US:
@@ -43,7 +60,8 @@ namespace WorldPackets {
bool GeneralChatMessage::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(chatChannel));
VALIDATE_READ(bitStream.Read(unknown));
uint16_t padding;
VALIDATE_READ(bitStream.Read(padding));
uint32_t messageLength;
VALIDATE_READ(bitStream.Read(messageLength));
@@ -58,6 +76,25 @@ namespace WorldPackets {
}
void GeneralChatMessage::Handle() {
Entity* player = Game::entityManager->GetEntity(objectID);
if (!player) return;
auto sysAddr = player->GetSystemAddress();
User* user = UserManager::Instance()->GetUser(sysAddr);
if (!user) {
LOG("Unable to get user to parse chat message");
return;
}
std::string playerName = user->GetLastUsedChar()->GetName();
bool isMythran = user->GetLastUsedChar()->GetGMLevel() > eGameMasterLevel::CIVILIAN;
bool isOk = Game::chatFilter->IsSentenceOkay(GeneralUtils::UTF16ToWTF8(message), user->GetLastUsedChar()->GetGMLevel()).empty();
LOG_DEBUG("Msg: %s was approved previously? %i", GeneralUtils::UTF16ToWTF8(message).c_str(), user->GetLastChatMessageApproved());
if (!isOk) return;
if (!isOk && !isMythran) return;
std::string sMessage = GeneralUtils::UTF16ToWTF8(message);
LOG("%s: %s", playerName.c_str(), sMessage.c_str());
ChatPackets::SendChatMessage(sysAddr, chatChannel, playerName, user->GetLoggedInChar(), isMythran, message);
}
bool PositionUpdate::Deserialize(RakNet::BitStream& bitStream) {
@@ -116,7 +153,9 @@ namespace WorldPackets {
}
void PositionUpdate::Handle() {
Entity* entity = Game::entityManager->GetEntity(objectID);
if (entity) entity->ProcessPositionUpdate(positionUpdate);
}
bool StringCheck::Deserialize(RakNet::BitStream& bitStream) {