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	use SetMaxSpeed
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		| @@ -168,7 +168,7 @@ void MovementAIComponent::HandleWaypointCommandTeleport(const std::string& data) | ||||
| void MovementAIComponent::HandleWaypointCommandPathSpeed(const std::string& data) { | ||||
| 	float speed = 0.0; | ||||
| 	if (!GeneralUtils::TryParse<float>(data, speed)) return; | ||||
| 	SetCurrentSpeed(speed); | ||||
| 	SetMaxSpeed(speed); | ||||
| } | ||||
|  | ||||
| void MovementAIComponent::HandleWaypointCommandRemoveNPC(const std::string& data) { | ||||
|   | ||||
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	 Aaron Kimbre
					Aaron Kimbre