Merge pull request #577 Address issue with some kills not contributing towards progress

Address issue with player spawned abilities not getting team
This commit is contained in:
David Markowitz 2022-06-11 22:01:41 -07:00 committed by GitHub
commit c5dff54e01
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -696,10 +696,10 @@ void DestroyableComponent::Smash(const LWOOBJID source, const eKillType killType
if (owner != nullptr)
{
auto* team = TeamManager::Instance()->GetTeam(owner->GetObjectID());
owner = owner->GetOwner(); // If the owner is overwritten, we collect that here
auto* team = TeamManager::Instance()->GetTeam(owner->GetObjectID());
const auto isEnemy = m_Parent->GetComponent<BaseCombatAIComponent>() != nullptr;
auto* inventoryComponent = owner->GetComponent<InventoryComponent>();