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Changed variable names
Changed variable names to more accurately match what they are
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@@ -312,9 +312,9 @@ public:
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* Updates the current amount of coins of the character by a specified amount, for achievements this is not sent
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* as it's tracked by the client
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* @param newCoins the amount of coins to update by
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* @param message whether to notify the client of the change
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* @param coinSource The source of the loot
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*/
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void SetCoins(int64_t newCoins, int lootType);
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void SetCoins(int64_t newCoins, int coinSource);
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/**
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* Get the entity this character belongs to
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