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fix: property behavior crashes (#1813)
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@@ -33,6 +33,9 @@ public:
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void SpawnDrop(LOT dropLOT, Entity& entity);
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void ProcNormalAction(float deltaTime, ModelComponent& modelComponent);
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void RemoveStates(ModelComponent& modelComponent) const;
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// 2 actions are required for strips to work
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bool HasMinimumActions() const { return m_Actions.size() >= 2; }
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private:
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// Indicates this Strip is waiting for an action to be taken upon it to progress to its actions
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bool m_WaitingForAction{ false };
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