fix: Properly read in scene metadata (#1170)

* fix: Properly read in scene metadata

* Fix reading in rental time and period from property path

* remove useless name in var
change hex to decimal so it's readable
fix scene transistion loop logic

* fix typoe and remove whitespace
This commit is contained in:
Aaron Kimbrell
2023-08-10 16:35:12 -05:00
committed by GitHub
parent 2cc13c6499
commit beaceb947b
2 changed files with 54 additions and 39 deletions

View File

@@ -54,22 +54,22 @@ void Zone::LoadZoneIntoMemory() {
std::istream file(&buffer);
if (file) {
BinaryIO::BinaryRead(file, m_ZoneFileFormatVersion);
BinaryIO::BinaryRead(file, m_FileFormatVersion);
uint32_t mapRevision = 0;
if (m_ZoneFileFormatVersion >= Zone::ZoneFileFormatVersion::Alpha) BinaryIO::BinaryRead(file, mapRevision);
if (m_FileFormatVersion >= Zone::FileFormatVersion::Alpha) BinaryIO::BinaryRead(file, mapRevision);
BinaryIO::BinaryRead(file, m_WorldID);
if ((uint16_t)m_WorldID != m_ZoneID.GetMapID()) Game::logger->Log("Zone", "WorldID: %i doesn't match MapID %i! Is this intended?", m_WorldID, m_ZoneID.GetMapID());
AddRevision(LWOSCENEID_INVALID, mapRevision);
if (m_ZoneFileFormatVersion >= Zone::ZoneFileFormatVersion::Beta) {
if (m_FileFormatVersion >= Zone::FileFormatVersion::Beta) {
BinaryIO::BinaryRead(file, m_Spawnpoint);
BinaryIO::BinaryRead(file, m_SpawnpointRotation);
}
if (m_ZoneFileFormatVersion <= Zone::ZoneFileFormatVersion::LateAlpha) {
if (m_FileFormatVersion <= Zone::FileFormatVersion::LateAlpha) {
uint8_t sceneCount;
BinaryIO::BinaryRead(file, sceneCount);
m_SceneCount = sceneCount;
@@ -93,14 +93,14 @@ void Zone::LoadZoneIntoMemory() {
BinaryIO::BinaryRead(file, stringLength);
m_ZoneDesc = BinaryIO::ReadString(file, stringLength);
if (m_ZoneFileFormatVersion >= Zone::ZoneFileFormatVersion::PreAlpha) {
if (m_FileFormatVersion >= Zone::FileFormatVersion::PreAlpha) {
BinaryIO::BinaryRead(file, m_NumberOfSceneTransitionsLoaded);
for (uint32_t i = 0; i < m_NumberOfSceneTransitionsLoaded; ++i) {
LoadSceneTransition(file);
}
}
if (m_ZoneFileFormatVersion >= Zone::ZoneFileFormatVersion::EarlyAlpha) {
if (m_FileFormatVersion >= Zone::FileFormatVersion::EarlyAlpha) {
BinaryIO::BinaryRead(file, m_PathDataLength);
BinaryIO::BinaryRead(file, m_PathChunkVersion); // always should be 1
@@ -244,16 +244,29 @@ void Zone::LoadScene(std::istream& file) {
scene.triggers.insert({ trigger->id, trigger });
}
BinaryIO::BinaryRead(file, scene.id);
BinaryIO::BinaryRead(file, scene.sceneType);
lwoSceneID.SetSceneID(scene.id);
if (m_FileFormatVersion >= Zone::FileFormatVersion::LatePreAlpha || m_FileFormatVersion < Zone::FileFormatVersion::PrePreAlpha) {
BinaryIO::BinaryRead(file, scene.id);
lwoSceneID.SetSceneID(scene.id);
}
if (m_FileFormatVersion >= Zone::FileFormatVersion::LatePreAlpha) {
BinaryIO::BinaryRead(file, scene.sceneType);
lwoSceneID.SetLayerID(scene.sceneType);
uint8_t sceneNameLength;
BinaryIO::BinaryRead(file, sceneNameLength);
scene.name = BinaryIO::ReadString(file, sceneNameLength);
file.ignore(3);
uint8_t sceneNameLength;
BinaryIO::BinaryRead(file, sceneNameLength);
scene.name = BinaryIO::ReadString(file, sceneNameLength);
}
lwoSceneID.SetLayerID(scene.sceneType);
if (m_FileFormatVersion == Zone::FileFormatVersion::LatePreAlpha){
BinaryIO::BinaryRead(file, scene.unknown1);
BinaryIO::BinaryRead(file, scene.unknown2);
}
if (m_FileFormatVersion >= Zone::FileFormatVersion::LatePreAlpha) {
BinaryIO::BinaryRead(file, scene.color_r);
BinaryIO::BinaryRead(file, scene.color_b);
BinaryIO::BinaryRead(file, scene.color_g);
}
m_Scenes.insert(std::make_pair(lwoSceneID, scene));
m_NumberOfScenesLoaded++;
@@ -345,7 +358,7 @@ const Path* Zone::GetPath(std::string name) const {
void Zone::LoadSceneTransition(std::istream& file) {
SceneTransition sceneTrans;
if (m_ZoneFileFormatVersion < Zone::ZoneFileFormatVersion::Auramar) {
if (m_FileFormatVersion < Zone::FileFormatVersion::Auramar) {
uint8_t length;
BinaryIO::BinaryRead(file, length);
sceneTrans.name = BinaryIO::ReadString(file, length);
@@ -353,7 +366,7 @@ void Zone::LoadSceneTransition(std::istream& file) {
}
//BR<42>THER MAY I HAVE SOME L<><4C>PS?
uint8_t loops = (m_ZoneFileFormatVersion < Zone::ZoneFileFormatVersion::EarlyAlpha || m_ZoneFileFormatVersion >= Zone::ZoneFileFormatVersion::Launch) ? 2 : 5;
uint8_t loops = (m_FileFormatVersion <= Zone::FileFormatVersion::LatePreAlpha || m_FileFormatVersion >= Zone::FileFormatVersion::Launch) ? 2 : 5;
for (uint8_t i = 0; i < loops; ++i) {
sceneTrans.points.push_back(LoadSceneTransitionInfo(file));
@@ -401,7 +414,7 @@ void Zone::LoadPath(std::istream& file) {
} else if (path.pathType == PathType::Property) {
BinaryIO::BinaryRead(file, path.property.pathType);
BinaryIO::BinaryRead(file, path.property.price);
BinaryIO::BinaryRead(file, path.property.rentalTimeUnit);
BinaryIO::BinaryRead(file, path.property.rentalTime);
BinaryIO::BinaryRead(file, path.property.associatedZone);
if (path.pathVersion >= 5) {
@@ -426,14 +439,12 @@ void Zone::LoadPath(std::istream& file) {
if (path.pathVersion >= 7) {
BinaryIO::BinaryRead(file, path.property.cloneLimit);
BinaryIO::BinaryRead(file, path.property.repMultiplier);
BinaryIO::BinaryRead(file, path.property.rentalTimeUnit);
BinaryIO::BinaryRead(file, path.property.rentalPeriod);
}
if (path.pathVersion >= 8) {
BinaryIO::BinaryRead(file, path.property.achievementRequired);
BinaryIO::BinaryRead(file, path.property.playerZoneCoords.x);
BinaryIO::BinaryRead(file, path.property.playerZoneCoords.y);
BinaryIO::BinaryRead(file, path.property.playerZoneCoords.z);
BinaryIO::BinaryRead(file, path.property.playerZoneCoords);
BinaryIO::BinaryRead(file, path.property.maxBuildHeight);
}
} else if (path.pathType == PathType::Camera) {
@@ -543,11 +554,7 @@ void Zone::LoadPath(std::istream& file) {
if (ldfConfig) waypoint.config.push_back(ldfConfig);
}
}
path.pathWaypoints.push_back(waypoint);
}
m_Paths.push_back(path);
}