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https://github.com/DarkflameUniverse/DarkflameServer.git
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try fixing macos build
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parent
d6031ce9f5
commit
bc79a17ddb
@ -211,7 +211,6 @@
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"configurePreset": "macos-debug",
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"configurePreset": "macos-debug",
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"displayName": "[Debug] MacOS",
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"displayName": "[Debug] MacOS",
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"description": "This preset is used to build in debug mode on MacOS",
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"description": "This preset is used to build in debug mode on MacOS",
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"configuration": "Debug",
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"jobs": 2
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"jobs": 2
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},
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},
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{
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{
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@ -219,7 +218,6 @@
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"configurePreset": "macos-release",
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"configurePreset": "macos-release",
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"displayName": "[Release] MacOS",
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"displayName": "[Release] MacOS",
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"description": "This preset is used to build in release mode on MacOS",
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"description": "This preset is used to build in release mode on MacOS",
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"configuration": "Release",
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"jobs": 2
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"jobs": 2
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}
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}
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],
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],
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@ -102,7 +102,7 @@ void VanityUtilities::SpawnVanity() {
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}
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}
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LWOOBJID SpawnSpawner(const VanityObject& object, const VanityObjectLocation& location) {
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LWOOBJID SpawnSpawner(const VanityObject& object, const VanityObjectLocation& location) {
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SceneObject obj {};
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SceneObject obj{};
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obj.lot = object.m_LOT;
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obj.lot = object.m_LOT;
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// guratantee we have no collisions
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// guratantee we have no collisions
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do {
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do {
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