try fixing macos build

This commit is contained in:
jadebenn 2024-04-06 03:50:41 -05:00
parent d6031ce9f5
commit bc79a17ddb
2 changed files with 1 additions and 3 deletions

View File

@ -211,7 +211,6 @@
"configurePreset": "macos-debug", "configurePreset": "macos-debug",
"displayName": "[Debug] MacOS", "displayName": "[Debug] MacOS",
"description": "This preset is used to build in debug mode on MacOS", "description": "This preset is used to build in debug mode on MacOS",
"configuration": "Debug",
"jobs": 2 "jobs": 2
}, },
{ {
@ -219,7 +218,6 @@
"configurePreset": "macos-release", "configurePreset": "macos-release",
"displayName": "[Release] MacOS", "displayName": "[Release] MacOS",
"description": "This preset is used to build in release mode on MacOS", "description": "This preset is used to build in release mode on MacOS",
"configuration": "Release",
"jobs": 2 "jobs": 2
} }
], ],

View File

@ -102,7 +102,7 @@ void VanityUtilities::SpawnVanity() {
} }
LWOOBJID SpawnSpawner(const VanityObject& object, const VanityObjectLocation& location) { LWOOBJID SpawnSpawner(const VanityObject& object, const VanityObjectLocation& location) {
SceneObject obj {}; SceneObject obj{};
obj.lot = object.m_LOT; obj.lot = object.m_LOT;
// guratantee we have no collisions // guratantee we have no collisions
do { do {