Add DoDamage behavior and dont try and start the same node multiple times

This commit is contained in:
David Markowitz
2026-09-26 23:36:37 -07:00
parent 1a27ecb59d
commit bbb3e10b88
13 changed files with 60 additions and 30 deletions

View File

@@ -167,10 +167,10 @@ void State::Update(float deltaTime, ModelComponent& modelComponent, UpdateResult
for (auto& strip : m_Strips) strip.Update(deltaTime, modelComponent, updateResult);
}
void State::OnChatMessageReceived(const std::string& sMessage) {
for (auto& strip : m_Strips) strip.OnChatMessageReceived(sMessage);
void State::OnChatMessageReceived(const std::string& sMessage, const LWOOBJID sender) {
for (auto& strip : m_Strips) strip.OnChatMessageReceived(sMessage, sender);
}
void State::OnHit() {
for (auto& strip : m_Strips) strip.OnHit();
void State::OnHit(const LWOOBJID attacker) {
for (auto& strip : m_Strips) strip.OnHit(attacker);
}