Add DoDamage behavior and dont try and start the same node multiple times

This commit is contained in:
David Markowitz
2026-09-26 23:36:37 -07:00
parent 1a27ecb59d
commit bbb3e10b88
13 changed files with 60 additions and 30 deletions

View File

@@ -211,14 +211,14 @@ void PropertyBehavior::Update(float deltaTime, ModelComponent& modelComponent) {
}
}
void PropertyBehavior::OnChatMessageReceived(const std::string& sMessage) {
void PropertyBehavior::OnChatMessageReceived(const std::string& sMessage, const LWOOBJID sender) {
auto& activeState = GetActiveState();
activeState.OnChatMessageReceived(sMessage);
activeState.OnChatMessageReceived(sMessage, sender);
}
void PropertyBehavior::OnHit() {
void PropertyBehavior::OnHit(const LWOOBJID attacker) {
auto& activeState = GetActiveState();
activeState.OnHit();
activeState.OnHit(attacker);
}
State& PropertyBehavior::GetActiveState() {