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Add DoDamage behavior and dont try and start the same node multiple times
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@@ -86,7 +86,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const System
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return;
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}
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}
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msg->target = objectID;
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msg->Deserialize(inStream);
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msg->Handle(*entity, sysAddr);
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return;
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