feat: debug for all physics components and fix inspect by ldf key (#1848)

This commit is contained in:
David Markowitz
2025-07-19 22:08:18 -07:00
committed by GitHub
parent 4c42eea819
commit ba964932b7
15 changed files with 217 additions and 10 deletions

View File

@@ -9,8 +9,6 @@
#include "NiQuaternion.h"
#include "BitStream.h"
#include <vector>
#include "CppScripts.h"
#include "InvalidScript.h"
#include "eReplicaComponentType.h"
#include "PhysicsComponent.h"
@@ -118,6 +116,8 @@ public:
void SetMax(uint32_t max);
private:
bool OnGetObjectReportInfo(GameMessages::GameMsg& msg);
/**
* A scale to apply to the size of the physics object
*/