Merge pull request #435 from EmosewaMC/ghosting-fix

fixed ghosting issue
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Jett 2022-02-06 02:25:46 +00:00 committed by GitHub
commit b7d7146821
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@ -35,7 +35,7 @@ void dZoneManager::Initialize(const LWOZONEID& zoneID) {
const auto min = zone->ghostdistance_min != -1.0f ? zone->ghostdistance_min : 100; const auto min = zone->ghostdistance_min != -1.0f ? zone->ghostdistance_min : 100;
const auto max = zone->ghostdistance != -1.0f ? zone->ghostdistance : 100; const auto max = zone->ghostdistance != -1.0f ? zone->ghostdistance : 100;
EntityManager::Instance()->SetGhostDistanceMax(max + min); EntityManager::Instance()->SetGhostDistanceMax(max + min);
EntityManager::Instance()->SetGhostDistanceMin(min); EntityManager::Instance()->SetGhostDistanceMin(max);
m_PlayerLoseCoinsOnDeath = zone->PlayerLoseCoinsOnDeath; m_PlayerLoseCoinsOnDeath = zone->PlayerLoseCoinsOnDeath;
} }
} }