refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)

* Split out BehaviorMessage class changes from PR #1452

* remove <string_view> inclusion in ActionContext.h

* add the arguments nullptr check back in

* remove redundant std::string constructor calls

* Update AddStripMessage.cpp - change push_back to emplace_back
This commit is contained in:
jadebenn
2024-02-18 00:38:26 -06:00
committed by GitHub
parent c7b3d9e817
commit b6af92ef81
46 changed files with 362 additions and 341 deletions

View File

@@ -7,14 +7,14 @@ class AMFArrayValue;
/**
* @brief Sent when a player renames this behavior
*
*/
class RenameMessage : public BehaviorMessageBase {
public:
RenameMessage(AMFArrayValue* arguments);
const std::string& GetName() const { return name; };
RenameMessage(const AMFArrayValue* arguments);
[[nodiscard]] const std::string& GetName() const { return m_Name; };
private:
std::string name;
std::string m_Name;
};
#endif //!__RENAMEMESSAGE__H__