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refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)
* Split out BehaviorMessage class changes from PR #1452 * remove <string_view> inclusion in ActionContext.h * add the arguments nullptr check back in * remove redundant std::string constructor calls * Update AddStripMessage.cpp - change push_back to emplace_back
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@@ -7,14 +7,14 @@ class AMFArrayValue;
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/**
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* @brief Sent when a player renames this behavior
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*
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*/
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class RenameMessage : public BehaviorMessageBase {
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public:
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RenameMessage(AMFArrayValue* arguments);
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const std::string& GetName() const { return name; };
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RenameMessage(const AMFArrayValue* arguments);
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[[nodiscard]] const std::string& GetName() const { return m_Name; };
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private:
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std::string name;
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std::string m_Name;
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};
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#endif //!__RENAMEMESSAGE__H__
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