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refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)
* Split out BehaviorMessage class changes from PR #1452 * remove <string_view> inclusion in ActionContext.h * add the arguments nullptr check back in * remove redundant std::string constructor calls * Update AddStripMessage.cpp - change push_back to emplace_back
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@@ -2504,7 +2504,7 @@ void GameMessages::HandleControlBehaviors(RakNet::BitStream* inStream, Entity* e
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auto owner = PropertyManagementComponent::Instance()->GetOwner();
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if (!owner) return;
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ControlBehaviors::Instance().ProcessCommand(entity, sysAddr, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
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ControlBehaviors::Instance().ProcessCommand(entity, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
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}
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void GameMessages::HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr) {
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