refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)

* Split out BehaviorMessage class changes from PR #1452

* remove <string_view> inclusion in ActionContext.h

* add the arguments nullptr check back in

* remove redundant std::string constructor calls

* Update AddStripMessage.cpp - change push_back to emplace_back
This commit is contained in:
jadebenn
2024-02-18 00:38:26 -06:00
committed by GitHub
parent c7b3d9e817
commit b6af92ef81
46 changed files with 362 additions and 341 deletions

View File

@@ -2504,7 +2504,7 @@ void GameMessages::HandleControlBehaviors(RakNet::BitStream* inStream, Entity* e
auto owner = PropertyManagementComponent::Instance()->GetOwner();
if (!owner) return;
ControlBehaviors::Instance().ProcessCommand(entity, sysAddr, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
ControlBehaviors::Instance().ProcessCommand(entity, static_cast<AMFArrayValue*>(amfArguments.get()), command, owner);
}
void GameMessages::HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr) {