mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
Remove deps from dNet (#1401)
This commit is contained in:
@@ -1,26 +1,22 @@
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#include "dCommonVars.h"
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#include "WorldPackets.h"
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#include "dCommonVars.h"
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#include "BitStream.h"
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#include "PacketUtils.h"
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#include "GeneralUtils.h"
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#include "User.h"
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#include "Character.h"
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#include "Logger.h"
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#include <iostream>
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#include "Game.h"
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#include "LDFFormat.h"
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#include "dServer.h"
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#include "dZoneManager.h"
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#include "CharacterComponent.h"
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#include "ZCompression.h"
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#include "eConnectionType.h"
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#include "BitStreamUtils.h"
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void WorldPackets::SendLoadStaticZone(const SystemAddress& sysAddr, float x, float y, float z, uint32_t checksum) {
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#include <iostream>
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void WorldPackets::SendLoadStaticZone(const SystemAddress& sysAddr, float x, float y, float z, uint32_t checksum, LWOZONEID zone) {
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::LOAD_STATIC_ZONE);
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auto zone = Game::zoneManager->GetZone()->GetZoneID();
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bitStream.Write<uint16_t>(zone.GetMapID());
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bitStream.Write<uint16_t>(zone.GetInstanceID());
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//bitStream.Write<uint32_t>(zone.GetCloneID());
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@@ -38,57 +34,6 @@ void WorldPackets::SendLoadStaticZone(const SystemAddress& sysAddr, float x, flo
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SEND_PACKET;
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}
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void WorldPackets::SendCharacterList(const SystemAddress& sysAddr, User* user) {
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if (!user) return;
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_LIST_RESPONSE);
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std::vector<Character*> characters = user->GetCharacters();
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bitStream.Write<uint8_t>(characters.size());
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bitStream.Write<uint8_t>(0); //character index in front, just picking 0
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for (uint32_t i = 0; i < characters.size(); ++i) {
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bitStream.Write(characters[i]->GetObjectID());
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bitStream.Write<uint32_t>(0);
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bitStream.Write(LUWString(characters[i]->GetName()));
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bitStream.Write(LUWString(characters[i]->GetUnapprovedName()));
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bitStream.Write<uint8_t>(characters[i]->GetNameRejected());
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bitStream.Write<uint8_t>(false);
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bitStream.Write(LUString("", 10));
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bitStream.Write(characters[i]->GetShirtColor());
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bitStream.Write(characters[i]->GetShirtStyle());
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bitStream.Write(characters[i]->GetPantsColor());
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bitStream.Write(characters[i]->GetHairStyle());
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bitStream.Write(characters[i]->GetHairColor());
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bitStream.Write(characters[i]->GetLeftHand());
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bitStream.Write(characters[i]->GetRightHand());
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bitStream.Write(characters[i]->GetEyebrows());
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bitStream.Write(characters[i]->GetEyes());
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bitStream.Write(characters[i]->GetMouth());
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bitStream.Write<uint32_t>(0);
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bitStream.Write<uint16_t>(characters[i]->GetZoneID());
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bitStream.Write<uint16_t>(characters[i]->GetZoneInstance());
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bitStream.Write(characters[i]->GetZoneClone());
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bitStream.Write(characters[i]->GetLastLogin());
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const auto& equippedItems = characters[i]->GetEquippedItems();
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bitStream.Write<uint16_t>(equippedItems.size());
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for (uint32_t j = 0; j < equippedItems.size(); ++j) {
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bitStream.Write(equippedItems[j]);
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}
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}
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SEND_PACKET;
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}
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void WorldPackets::SendCharacterCreationResponse(const SystemAddress& sysAddr, eCharacterCreationResponse response) {
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_CREATE_RESPONSE);
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@@ -128,26 +73,20 @@ void WorldPackets::SendServerState(const SystemAddress& sysAddr) {
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SEND_PACKET;
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}
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void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm) {
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void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, int64_t reputation, LWOOBJID player, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm) {
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CREATE_CHARACTER);
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RakNet::BitStream data;
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data.Write<uint32_t>(7); //LDF key count
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auto character = entity->GetComponent<CharacterComponent>();
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if (!character) {
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LOG("Entity is not a character?? what??");
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return;
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}
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LDFData<LWOOBJID>* objid = new LDFData<LWOOBJID>(u"objid", entity->GetObjectID());
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LDFData<LOT>* lot = new LDFData<LOT>(u"template", 1);
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LDFData<std::string>* xmlConfigData = new LDFData<std::string>(u"xmlData", xmlData);
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LDFData<std::u16string>* name = new LDFData<std::u16string>(u"name", username);
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LDFData<int32_t>* gmlevel = new LDFData<int32_t>(u"gmlevel", static_cast<int32_t>(gm));
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LDFData<int32_t>* chatmode = new LDFData<int32_t>(u"chatmode", static_cast<int32_t>(gm));
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LDFData<int64_t>* reputation = new LDFData<int64_t>(u"reputation", character->GetReputation());
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std::unique_ptr<LDFData<LWOOBJID>> objid(new LDFData<LWOOBJID>(u"objid", player));
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std::unique_ptr<LDFData<LOT>> lot(new LDFData<LOT>(u"template", 1));
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std::unique_ptr<LDFData<std::string>> xmlConfigData(new LDFData<std::string>(u"xmlData", xmlData));
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std::unique_ptr<LDFData<std::u16string>> name(new LDFData<std::u16string>(u"name", username));
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std::unique_ptr<LDFData<int32_t>> gmlevel(new LDFData<int32_t>(u"gmlevel", static_cast<int32_t>(gm)));
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std::unique_ptr<LDFData<int32_t>> chatmode(new LDFData<int32_t>(u"chatmode", static_cast<int32_t>(gm)));
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std::unique_ptr<LDFData<int64_t>> reputationLdf(new LDFData<int64_t>(u"reputation", reputation));
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objid->WriteToPacket(&data);
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lot->WriteToPacket(&data);
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@@ -155,15 +94,7 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* ent
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gmlevel->WriteToPacket(&data);
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chatmode->WriteToPacket(&data);
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xmlConfigData->WriteToPacket(&data);
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reputation->WriteToPacket(&data);
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delete objid;
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delete lot;
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delete xmlConfigData;
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delete gmlevel;
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delete chatmode;
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delete name;
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delete reputation;
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reputationLdf->WriteToPacket(&data);
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//Compress the data before sending:
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const uint32_t reservedSize = ZCompression::GetMaxCompressedLength(data.GetNumberOfBytesUsed());
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@@ -187,14 +118,12 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* ent
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* an assertion is done to prevent bad data from being saved or sent.
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*/
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#pragma warning(disable:6385) // C6385 Reading invalid data from 'compressedData'.
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for (size_t i = 0; i < size; i++)
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bitStream.Write(compressedData[i]);
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bitStream.WriteAlignedBytes(compressedData, size);
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#pragma warning(default:6385)
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// PacketUtils::SavePacket("chardata.bin", (const char*)bitStream.GetData(), static_cast<uint32_t>(bitStream.GetNumberOfBytesUsed()));
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SEND_PACKET;
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delete[] compressedData;
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LOG("Sent CreateCharacter for ID: %llu", entity->GetObjectID());
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LOG("Sent CreateCharacter for ID: %llu", player);
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}
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void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems) {
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