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fix: make exiting the race work (#1082)
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@ -404,7 +404,7 @@ void RacingControlComponent::HandleMessageBoxResponse(Entity* player, int32_t bu
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missionComponent->Progress(eMissionTaskType::RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::LAST_PLACE_FINISH); // Finished first place in specific world.
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missionComponent->Progress(eMissionTaskType::RACING, dZoneManager::Instance()->GetZone()->GetWorldID(), (LWOOBJID)eRacingTaskParam::LAST_PLACE_FINISH); // Finished first place in specific world.
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}
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}
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}
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}
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} else if (id == "ACT_RACE_EXIT_THE_RACE?" && button == m_ActivityExitConfirm) {
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} else if ((id == "ACT_RACE_EXIT_THE_RACE?" || id == "Exit") && button == m_ActivityExitConfirm) {
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auto* vehicle = EntityManager::Instance()->GetEntity(data->vehicleID);
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auto* vehicle = EntityManager::Instance()->GetEntity(data->vehicleID);
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if (vehicle == nullptr) {
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if (vehicle == nullptr) {
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