mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 07:27:18 +00:00
Fix racing lap times (#683)
This commit is contained in:
parent
ffd4477081
commit
adb6a2c609
@ -818,7 +818,7 @@ void RacingControlComponent::Update(float deltaTime) {
|
|||||||
|
|
||||||
// Reached the start point, lapped
|
// Reached the start point, lapped
|
||||||
if (respawnIndex == 0) {
|
if (respawnIndex == 0) {
|
||||||
time_t lapTime = std::time(nullptr) - (player.lap == 1 ? m_StartTime : player.lapTime);
|
time_t lapTime = std::time(nullptr) - (player.lap == 0 ? m_StartTime : player.lapTime);
|
||||||
|
|
||||||
// Cheating check
|
// Cheating check
|
||||||
if (lapTime < 40) {
|
if (lapTime < 40) {
|
||||||
|
Loading…
Reference in New Issue
Block a user