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update
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@ -281,8 +281,8 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID activi
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newHighScore = newScore.primaryScore > oldScore->primaryScore ||
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newHighScore = newScore.primaryScore > oldScore->primaryScore ||
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(newScore.primaryScore == oldScore->primaryScore && newScore.secondaryScore < oldScore->secondaryScore);
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(newScore.primaryScore == oldScore->primaryScore && newScore.secondaryScore < oldScore->secondaryScore);
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} else if (leaderboardType == Leaderboard::Type::Survival && Game::config->GetValue("classic_survival_scoring") == "1") {
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} else if (leaderboardType == Leaderboard::Type::Survival && Game::config->GetValue("classic_survival_scoring") == "1") {
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ILeaderboard::Score oldScoreFlipped(oldScore->secondaryScore, oldScore->primaryScore);
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ILeaderboard::Score oldScoreFlipped{oldScore->secondaryScore, oldScore->primaryScore, oldScore->tertiaryScore};
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ILeaderboard::Score newScoreFlipped(newScore.secondaryScore, newScore.primaryScore);
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ILeaderboard::Score newScoreFlipped{newScore.secondaryScore, newScore.primaryScore, newScore.tertiaryScore};
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newHighScore = newScoreFlipped > oldScoreFlipped;
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newHighScore = newScoreFlipped > oldScoreFlipped;
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}
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}
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