mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 05:27:19 +00:00
WIP, but working
This commit is contained in:
parent
2b253a8248
commit
a7b84f3170
@ -790,9 +790,10 @@ enum class eGameMessageType : uint16_t {
|
||||
GET_MISSION_TYPE_STATES = 853,
|
||||
GET_TIME_PLAYED = 854,
|
||||
SET_MISSION_VIEWED = 855,
|
||||
SLASH_COMMAND_TEXT_FEEDBACK = 856,
|
||||
HANDLE_SLASH_COMMAND_KORE_DEBUGGER = 857,
|
||||
HKX_VEHICLE_LOADED = 856,
|
||||
SLASH_COMMAND_TEXT_FEEDBACK = 857,
|
||||
BROADCAST_TEXT_TO_CHATBOX = 858,
|
||||
HANDLE_SLASH_COMMAND_KORE_DEBUGGER = 859,
|
||||
OPEN_PROPERTY_MANAGEMENT = 860,
|
||||
OPEN_PROPERTY_VENDOR = 861,
|
||||
VOTE_ON_PROPERTY = 862,
|
||||
|
@ -6203,3 +6203,15 @@ void GameMessages::HandleCancelDonationOnPlayer(RakNet::BitStream& inStream, Ent
|
||||
if (!characterComponent) return;
|
||||
characterComponent->SetCurrentInteracting(LWOOBJID_EMPTY);
|
||||
}
|
||||
|
||||
void GameMessages::SendSlashCommandFeedbackText(Entity* entity, std::u16string text) {
|
||||
CBITSTREAM;
|
||||
CMSGHEADER;
|
||||
|
||||
bitStream.Write(entity->GetObjectID());
|
||||
bitStream.Write(eGameMessageType::SLASH_COMMAND_TEXT_FEEDBACK);
|
||||
bitStream.Write<uint32_t>(text.size());
|
||||
bitStream.Write(text);
|
||||
auto sysAddr = entity->GetSystemAddress();
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
@ -664,6 +664,8 @@ namespace GameMessages {
|
||||
void HandleRemoveDonationItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleConfirmDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleCancelDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendSlashCommandFeedbackText(Entity* entity, std::u16string text);
|
||||
};
|
||||
|
||||
#endif // GAMEMESSAGES_H
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -7,13 +7,37 @@
|
||||
#define SLASHCOMMANDHANDLER_H
|
||||
|
||||
#include "RakNetTypes.h"
|
||||
#include "eGameMasterLevel.h"
|
||||
#include <string>
|
||||
|
||||
class Entity;
|
||||
|
||||
namespace SlashCommandHandler {
|
||||
void HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendAnnouncement(const std::string& title, const std::string& message);
|
||||
struct Command {
|
||||
std::string description = "Default Command Description";
|
||||
std::string help = "Default Command Help Text";
|
||||
eGameMasterLevel requiredLevel = eGameMasterLevel::DEVELOPER;
|
||||
std::function<void(Entity*,const std::string)> handle;
|
||||
};
|
||||
|
||||
namespace SlashCommandHandler {
|
||||
void Startup();
|
||||
void HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendAnnouncement(const std::string& title, const std::string& message);
|
||||
void RegisterCommand(Command info, std::string command);
|
||||
};
|
||||
|
||||
namespace DEVGMCommands {
|
||||
void SetGMLevel(Entity* entity, const std::string args);
|
||||
void ToggleNameplate(Entity* entity, const std::string args);
|
||||
void ToggleSkipCinematics(Entity* entity, const std::string args);
|
||||
|
||||
}
|
||||
|
||||
namespace GMZeroCommands {
|
||||
void Help(Entity* entity, const std::string args);
|
||||
}
|
||||
|
||||
namespace GreaterThanZeroCommands {
|
||||
}
|
||||
|
||||
#endif // SLASHCOMMANDHANDLER_H
|
||||
|
@ -79,6 +79,7 @@
|
||||
#include "PositionUpdate.h"
|
||||
#include "PlayerManager.h"
|
||||
#include "eLoginResponse.h"
|
||||
#include "SlashCommandHandler.h"
|
||||
|
||||
namespace Game {
|
||||
Logger* logger = nullptr;
|
||||
@ -313,6 +314,9 @@ int main(int argc, char** argv) {
|
||||
uint32_t sqlPingTime = 10 * 60 * currentFramerate; // 10 minutes in frames
|
||||
uint32_t emptyShutdownTime = (cloneID == 0 ? 30 : 5) * 60 * currentFramerate; // 30 minutes for main worlds, 5 for all others.
|
||||
|
||||
// Register slash commands
|
||||
SlashCommandHandler::Startup();
|
||||
|
||||
Game::logger->Flush(); // once immediately before the main loop
|
||||
while (true) {
|
||||
Metrics::StartMeasurement(MetricVariable::Frame);
|
||||
|
Loading…
Reference in New Issue
Block a user