Implement a shared config between servers (#795)

* Implement a shared config between servers

* Auto move config file on CMake run
This commit is contained in:
Jett
2022-10-30 00:17:35 +01:00
committed by GitHub
parent d8e73def9d
commit a745cdb727
8 changed files with 41 additions and 90 deletions

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@@ -1,27 +1,6 @@
# MySQL connection info:
mysql_host=
mysql_database=
mysql_username=
mysql_password=
# The public facing IP address. Can be 'localhost' for locally hosted servers
external_ip=localhost
# Port number. The client has the authserver port hardcoded to 1001
port=1001
# Where to put crashlogs
dump_folder=
# How many clients can be connected to the server at once
max_clients=999
# 0 or 1, should log to console
log_to_console=1
# 0 or 1, should log debug (developer only) statements to console for debugging, not needed for normal operation
log_debug_statements=0
# 0 or 1, should ignore playkeys
# If 1 everyone with an account will be able to login, regardless of if they have a key or not
dont_use_keys=0

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@@ -1,26 +1,2 @@
# MySQL connection info:
mysql_host=
mysql_database=
mysql_username=
mysql_password=
# The public facing IP address. Can be 'localhost' for locally hosted servers
external_ip=localhost
# Port number
port=2005
# Where to put crashlogs
dump_folder=
# How many clients can be connected to the server at once
max_clients=999
# 0 or 1, should log to console
log_to_console=1
# 0 or 1, should log debug (developer only) statements to console for debugging, not needed for normal operation
log_debug_statements=0
# 0 or 1, should not compile chat hash map to file
dont_generate_dcf=0

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@@ -1,12 +1,3 @@
# MySQL connection info:
mysql_host=
mysql_database=
mysql_username=
mysql_password=
# The public facing IP address. Can be 'localhost' for locally hosted servers
external_ip=localhost
# The internal ip of the master server
master_ip=localhost
@@ -26,17 +17,5 @@ use_sudo_chat=0
# Use sudo when launching world servers
use_sudo_world=0
# Where to put crashlogs
dump_folder=
# How many clients can be connected to the server at once
max_clients=999
# 0 or 1, should log to console
log_to_console=1
# 0 or 1, should log debug (developer only) statements to console for debugging, not needed for normal operation
log_debug_statements=0
# 0 or 1, should autostart auth, chat, and char servers
prestart_servers=1

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@@ -0,0 +1,23 @@
# MySQL connection info:
mysql_host=
mysql_database=
mysql_username=
mysql_password=
# 0 or 1, should log to console
log_to_console=1
# 0 or 1, should log debug (developer only) statements to console for debugging, not needed for normal operation
log_debug_statements=0
# The public facing IP address. Can be 'localhost' for locally hosted servers
external_ip=localhost
# 0 or 1, should not compile chat hash map to file
dont_generate_dcf=0
# How many clients can be connected to the server at once
max_clients=999
# Where to put crashlogs
dump_folder=

View File

@@ -1,9 +1,3 @@
# MySQL connection info:
mysql_host=
mysql_database=
mysql_username=
mysql_password=
# URL to the code repository for the hosted server
# If you fork this repository and/or make changes to the code, reflect that here to comply with AGPLv3
source=https://github.com/DarkflameUniverse/DarkflameServer
@@ -11,21 +5,6 @@ source=https://github.com/DarkflameUniverse/DarkflameServer
# Port to the chat server, same as in chatconfig.ini
chat_server_port=2005
# Where to put crashlogs
dump_folder=
# How many clients can be connected to the server at once
max_clients=999
# 0 or 1, should log to console
log_to_console=1
# 0 or 1, should log debug (developer only) statements to console for debugging, not needed for normal operation
log_debug_statements=0
# 0 or 1, should not compile chat hash map to file
dont_generate_dcf=0
# 0 or 1, should disable chat
disable_chat=0
@@ -63,4 +42,4 @@ pets_take_imagination=1
# If you would like to increase the maximum number of best friends a player can have on the server
# Change the value below to what you would like this to be (5 is live accurate)
max_number_of_best_friends=5
max_number_of_best_friends=5