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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 09:44:10 +00:00
Clean up format logs (#682)
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@@ -1064,7 +1064,7 @@ void HandlePacket(Packet* packet) {
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stmt->setUInt64(1, propertyId);
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auto res = stmt->executeQuery();
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while (res->next()) {
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Game::logger->Log("UGC", "Getting lxfml ugcID: " + std::to_string(res->getUInt(1)));
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Game::logger->Log("UGC", "Getting lxfml ugcID: %u", res->getUInt(1));
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//Get lxfml:
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auto stmtL = Database::CreatePreppedStmt("SELECT lxfml from ugc where id=?");
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@@ -1321,4 +1321,4 @@ void SendShutdownMessageToMaster() {
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CBITSTREAM;
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PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SHUTDOWN_RESPONSE);
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Game::server->SendToMaster(&bitStream);
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}
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}
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