Merge branch 'main' into PetFixes

This commit is contained in:
jadebenn
2023-12-27 22:36:39 -06:00
67 changed files with 279 additions and 268 deletions

View File

@@ -391,7 +391,7 @@ void GameMessages::SendPlatformResync(Entity* entity, const SystemAddress& sysAd
bitStream.Write(bReverse);
bitStream.Write(bStopAtDesiredWaypoint);
bitStream.Write(eCommand);
bitStream.Write<int32_t>(static_cast<int32_t>(movementState));
bitStream.Write(static_cast<int32_t>(movementState));
bitStream.Write(eUnexpectedCommand);
bitStream.Write(fIdleTimeElapsed);
bitStream.Write(fMoveTimeElapsed);
@@ -595,7 +595,7 @@ void GameMessages::SendNotifyMissionTask(Entity* entity, const SystemAddress& sy
bitStream.Write(missionID);
bitStream.Write(taskMask);
bitStream.Write((unsigned char)updates.size());
bitStream.Write<unsigned char>(updates.size());
for (uint32_t i = 0; i < updates.size(); ++i) {
bitStream.Write(updates[i]);
@@ -1963,7 +1963,7 @@ void GameMessages::SendBBBSaveResponse(const LWOOBJID& objectId, const LWOOBJID&
bitStream.Write(buffer[i]);
SEND_PACKET;
PacketUtils::SavePacket("eGameMessageType::BBB_SAVE_RESPONSE.bin", (char*)bitStream.GetData(), bitStream.GetNumberOfBytesUsed());
//PacketUtils::SavePacket("eGameMessageType::BBB_SAVE_RESPONSE.bin", reinterpret_cast<char*>(bitStream.GetData()), bitStream.GetNumberOfBytesUsed());
}
// Property
@@ -4929,7 +4929,7 @@ void GameMessages::HandleFireEventServerSide(RakNet::BitStream* inStream, Entity
mapId = Game::zoneManager->GetZoneID().GetMapID(); // Fallback to sending the player back to the same zone.
}
LOG("Player %llu has requested zone transfer to (%i, %i).", sender->GetObjectID(), (int)mapId, (int)cloneId);
LOG("Player %llu has requested zone transfer to (%i, %i).", sender->GetObjectID(), static_cast<int>(mapId), static_cast<int>(cloneId));
auto* character = player->GetCharacter();
@@ -5295,7 +5295,7 @@ void GameMessages::HandleRequestDie(RakNet::BitStream* inStream, Entity* entity)
/*uint32_t deathTypeLength = deathType.size();
inStream->Read(deathTypeLength);
for (uint32_t k = 0; k < deathTypeLength; k++) {
inStream->Read(static_cast<uint16_t>(deathType[k]));
inStream->Read<uint16_t>(deathType[k]);
}*/
inStream->Read(directionRelative_AngleXZ);
@@ -6083,7 +6083,7 @@ void GameMessages::HandleUpdatePlayerStatistic(RakNet::BitStream* inStream, Enti
auto* characterComponent = entity->GetComponent<CharacterComponent>();
if (characterComponent != nullptr) {
characterComponent->UpdatePlayerStatistic((StatisticID)updateID, (uint64_t)std::max(updateValue, int64_t(0)));
characterComponent->UpdatePlayerStatistic(static_cast<StatisticID>(updateID), static_cast<uint64_t>(std::max(updateValue, static_cast<int64_t>(0))));
}
}