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@ -115,7 +115,7 @@ void BuffComponent::ApplyBuff(const int32_t id, const float duration, const LWOO
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behaviorID = behaviorTemplateTable->GetSkillByID(parameter.values[0]).behaviorID;
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stacks = static_cast<int32_t>(parameter.values[1]);
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tick = parameter.values[2];
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const auto unknown2 = parameter.values[3]; // Always 0
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const auto unknown2 = parameter.values[3]; // TODO: figure this out it changed to all 1 in FT
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}
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}
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