diff --git a/dGame/dComponents/BuffComponent.cpp b/dGame/dComponents/BuffComponent.cpp index ab492cbb..18b245d1 100644 --- a/dGame/dComponents/BuffComponent.cpp +++ b/dGame/dComponents/BuffComponent.cpp @@ -115,7 +115,7 @@ void BuffComponent::ApplyBuff(const int32_t id, const float duration, const LWOO behaviorID = behaviorTemplateTable->GetSkillByID(parameter.values[0]).behaviorID; stacks = static_cast(parameter.values[1]); tick = parameter.values[2]; - const auto unknown2 = parameter.values[3]; // Always 0 + const auto unknown2 = parameter.values[3]; // TODO: figure this out it changed to all 1 in FT } }