Another consistency pass

- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
This commit is contained in:
David Markowitz
2023-06-16 01:01:13 -07:00
parent 9a9b9aa813
commit 92006123b8
29 changed files with 142 additions and 183 deletions

View File

@@ -3,7 +3,7 @@
class CatapultBaseServer : public CppScripts::Script {
public:
void OnNotifyObject(Entity* self, Entity* sender, const std::string& name, int32_t param1 = 0, int32_t param2 = 0) override;
void OnNotifyObject(Entity* self, Entity* sender, const std::u16string& name, int32_t param1 = 0, int32_t param2 = 0) override;
void OnTimerDone(Entity* self, std::string timerName) override;
};