Another consistency pass

- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
This commit is contained in:
David Markowitz
2023-06-16 01:01:13 -07:00
parent 9a9b9aa813
commit 92006123b8
29 changed files with 142 additions and 183 deletions

View File

@@ -1,2 +1,5 @@
set(DGAME_DENTITY_SOURCES "EntityCallbackTimer.cpp"
"EntityTimer.cpp" PARENT_SCOPE)
set(DGAME_DENTITY_SOURCES
"Entity.cpp"
"EntityCallbackTimer.cpp"
"EntityTimer.cpp"
PARENT_SCOPE)