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Split out LUTriggers into it's own component (#986)
* Split out LUTriggers into it's own component * some cleanup * fix debug log * use emplace and tryParse * slight refactor to make the work on startup rather than at runtime Also TODO's for getting targets via all the possible methods * address feedback
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@@ -414,6 +414,7 @@ enum eReplicaComponentType : int32_t {
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COMPONENT_TYPE_MODULE_ASSEMBLY = 61, //!< The ModuleAssembly Component
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COMPONENT_TYPE_PROPERTY_VENDOR = 65, //!< The PropertyVendor Component
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COMPONENT_TYPE_ROCKET_LAUNCH = 67, //!< The RocketLaunch Component
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COMPONENT_TYPE_TRIGGER = 69,
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COMPONENT_TYPE_RACING_CONTROL = 71, //!< The RacingControl Component
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COMPONENT_TYPE_MISSION_OFFER = 73, //!< The MissionOffer Component
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COMPONENT_TYPE_EXHIBIT = 75, //!< The Exhibit Component
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