mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
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Merge pull request #503 from aronwk-aaron/testmap-enhancements
Dynamically check if zone is viable from existence of file
This commit is contained in:
commit
8f50e4ff56
@ -64,49 +64,49 @@
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#include "ScriptedActivityComponent.h"
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void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
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std::string chatCommand;
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std::vector<std::string> args;
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uint32_t breakIndex = 0;
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for (uint32_t i = 1; i < command.size(); ++i) {
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if (command[i] == L' ') {
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breakIndex = i;
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break;
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}
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chatCommand.push_back(static_cast<unsigned char>(command[i]));
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breakIndex++;
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}
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uint32_t index = ++breakIndex;
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while (true) {
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std::string arg;
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while (index < command.size()) {
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if (command[index] == L' ') {
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args.push_back(arg);
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arg = "";
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index++;
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continue;
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}
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arg.push_back(static_cast<char>(command[index]));
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index++;
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}
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if (arg != "") {
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args.push_back(arg);
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}
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break;
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}
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std::string chatCommand;
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std::vector<std::string> args;
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uint32_t breakIndex = 0;
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for (uint32_t i = 1; i < command.size(); ++i) {
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if (command[i] == L' ') {
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breakIndex = i;
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break;
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}
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chatCommand.push_back(static_cast<unsigned char>(command[i]));
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breakIndex++;
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}
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uint32_t index = ++breakIndex;
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while (true) {
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std::string arg;
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while (index < command.size()) {
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if (command[index] == L' ') {
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args.push_back(arg);
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arg = "";
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index++;
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continue;
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}
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arg.push_back(static_cast<char>(command[index]));
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index++;
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}
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if (arg != "") {
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args.push_back(arg);
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}
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break;
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}
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//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
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if (args.size() != 1) return;
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//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"\n", GeneralUtils::UTF16ToWTF8(command).c_str());
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User* user = UserManager::Instance()->GetUser(sysAddr);
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if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
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if (args.size() != 1) return;
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uint32_t level;
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if (!GeneralUtils::TryParse(args[0], level))
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@ -127,10 +127,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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level = user->GetMaxGMLevel();
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}
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if (level == entity->GetGMLevel()) return;
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bool success = user->GetMaxGMLevel() >= level;
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if (success) {
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if (level == entity->GetGMLevel()) return;
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bool success = user->GetMaxGMLevel() >= level;
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if (success) {
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if (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && level == GAME_MASTER_LEVEL_CIVILIAN)
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{
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GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS);
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@ -140,12 +140,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
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}
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WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
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GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
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entity->SetGMLevel(level);
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Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
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}
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}
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WorldPackets::SendGMLevelChange(sysAddr, success, user->GetMaxGMLevel(), entity->GetGMLevel(), level);
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GameMessages::SendChatModeUpdate(entity->GetObjectID(), level);
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entity->SetGMLevel(level);
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Game::logger->Log("SlashCommandHandler", "User %s (%i) has changed their GM level to %i for charID %llu\n", user->GetUsername().c_str(), user->GetAccountID(), level, entity->GetObjectID());
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}
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}
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#ifndef DEVELOPER_SERVER
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if ((entity->GetGMLevel() > user->GetMaxGMLevel()) || (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && user->GetMaxGMLevel() == GAME_MASTER_LEVEL_JUNIOR_DEVELOPER))
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@ -174,10 +174,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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character->SetPvpEnabled(!character->GetPvpEnabled());
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EntityManager::Instance()->SerializeEntity(entity);
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std::stringstream message;
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message << character->GetName() << " changed their PVP flag to " << std::to_string(character->GetPvpEnabled()) << "!";
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ChatPackets::SendSystemMessage(UNASSIGNED_SYSTEM_ADDRESS, GeneralUtils::ASCIIToUTF16(message.str()), true);
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return;
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@ -206,14 +206,14 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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{
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std::stringstream message;
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message << "Your latest ping: " << std::to_string(Game::server->GetLatestPing(sysAddr)) << "ms";
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ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message.str()));
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}
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else
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{
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std::stringstream message;
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message << "Your average ping: " << std::to_string(Game::server->GetPing(sysAddr)) << "ms";
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ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message.str()));
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}
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return;
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@ -293,7 +293,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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Game::logger->Log("SlashCommandHandler", "Sending \n%s\n", customText.c_str());
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GameMessages::SendUIMessageServerToSingleClient(entity, entity->GetSystemAddress(), "ToggleStoryBox", &args);
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delete visiable;
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delete text;
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});
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@ -345,7 +345,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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if ((chatCommand == "join" && !args.empty())) {
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ChatPackets::SendSystemMessage(sysAddr, u"Requesting private map...");
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const auto& password = args[0];
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ZoneInstanceManager::Instance()->RequestPrivateZone(Game::server, false, password, [=](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort)
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{
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Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
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@ -362,19 +362,19 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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});
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}
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if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
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if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
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if (chatCommand == "die") {
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entity->Smash(entity->GetObjectID());
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}
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if (chatCommand == "resurrect") {
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ScriptedActivityComponent* scriptedActivityComponent = dZoneManager::Instance()->GetZoneControlObject()->GetComponent<ScriptedActivityComponent>();
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if (scriptedActivityComponent) { // check if user is in activity world and if so, they can't resurrect
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ChatPackets::SendSystemMessage(sysAddr, u"You cannot resurrect in an activity world.");
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return;
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}
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GameMessages::SendResurrect(entity);
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}
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@ -389,15 +389,15 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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}
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if (entity->GetGMLevel() == 0) return;
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}
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}
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// Log command to database
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auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
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stmt->setInt(1, entity->GetCharacter()->GetID());
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auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
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stmt->setInt(1, entity->GetCharacter()->GetID());
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stmt->setString(2, GeneralUtils::UTF16ToWTF8(command).c_str());
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stmt->execute();
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delete stmt;
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stmt->execute();
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delete stmt;
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if (chatCommand == "setminifig" && args.size() == 2 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) { // could break characters so only allow if GM > 0
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int32_t minifigItemId;
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if (!GeneralUtils::TryParse(args[1], minifigItemId)) {
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@ -435,13 +435,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid Minifig item to change, try one of the following: Eyebrows, Eyes, HairColor, HairStyle, Pants, LeftHand, Mouth, RightHand, Shirt, Hands");
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return;
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}
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EntityManager::Instance()->ConstructEntity(entity);
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ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(lowerName) + u" set to " + (GeneralUtils::to_u16string(minifigItemId)));
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GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS); // need to retoggle because it gets reenabled on creation of new character
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}
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if ((chatCommand == "playanimation" || chatCommand == "playanim") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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std::u16string anim = GeneralUtils::ASCIIToUTF16(args[0], args[0].size());
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GameMessages::SendPlayAnimation(entity, anim);
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@ -451,15 +451,15 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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for (const auto& pair : EntityManager::Instance()->GetSpawnPointEntities()) {
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ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(pair.first));
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}
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ChatPackets::SendSystemMessage(sysAddr, u"Current: " + GeneralUtils::ASCIIToUTF16(entity->GetCharacter()->GetTargetScene()));
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return;
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}
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if (chatCommand == "unlock-emote" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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int32_t emoteID;
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if (!GeneralUtils::TryParse(args[0], emoteID))
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{
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid emote ID.");
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@ -491,7 +491,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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if (chatCommand == "speedboost" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
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{
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float boost;
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if (!GeneralUtils::TryParse(args[0], boost))
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{
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid boost.");
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@ -515,7 +515,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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entity->SetVar<bool>(u"freecam", state);
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GameMessages::SendSetPlayerControlScheme(entity, static_cast<eControlSceme>(state ? 9 : 1));
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ChatPackets::SendSystemMessage(sysAddr, u"Toggled freecam.");
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return;
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}
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@ -528,9 +528,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid control scheme.");
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return;
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}
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GameMessages::SendSetPlayerControlScheme(entity, static_cast<eControlSceme>(scheme));
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ChatPackets::SendSystemMessage(sysAddr, u"Switched control scheme.");
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return;
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}
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@ -552,7 +552,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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AMFArrayValue args;
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args.InsertValue("state", value);
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GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, "pushGameState", &args);
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ChatPackets::SendSystemMessage(sysAddr, u"Switched UI state.");
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delete value;
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@ -566,7 +566,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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AMFArrayValue amfArgs;
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amfArgs.InsertValue("visible", value);
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GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, args[0], &amfArgs);
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ChatPackets::SendSystemMessage(sysAddr, u"Toggled UI state.");
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delete value;
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@ -584,12 +584,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid size.");
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return;
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}
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InventoryComponent* inventory = static_cast<InventoryComponent*>(entity->GetComponent(COMPONENT_TYPE_INVENTORY));
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if (inventory)
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{
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auto* items = inventory->GetInventory(ITEMS);
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items->SetSize(size);
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}
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@ -610,7 +610,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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else {
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ChatPackets::SendSystemMessage(sysAddr, u"Unknown macro! Is the filename right?");
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}
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return;
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}
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@ -624,7 +624,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
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return;
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}
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auto comp = static_cast<MissionComponent*>(entity->GetComponent(COMPONENT_TYPE_MISSION));
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if (comp) comp->AcceptMission(missionID, true);
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return;
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@ -640,7 +640,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
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return;
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}
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auto comp = static_cast<MissionComponent*>(entity->GetComponent(COMPONENT_TYPE_MISSION));
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if (comp) comp->CompleteMission(missionID, true);
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return;
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@ -656,7 +656,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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entity->GetCharacter()->SetPlayerFlag(flagId, true);
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entity->GetCharacter()->SetPlayerFlag(flagId, true);
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}
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if (chatCommand == "setflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 2)
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@ -672,7 +672,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid flag type.");
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return;
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}
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entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
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entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
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}
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if (chatCommand == "clearflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1)
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{
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@ -684,7 +684,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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entity->GetCharacter()->SetPlayerFlag(flagId, false);
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entity->GetCharacter()->SetPlayerFlag(flagId, false);
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}
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if (chatCommand == "resetmission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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@ -697,7 +697,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
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return;
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}
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auto* comp = static_cast<MissionComponent*>(entity->GetComponent(COMPONENT_TYPE_MISSION));
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if (comp == nullptr) {
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@ -709,7 +709,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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if (mission == nullptr) {
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return;
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}
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mission->SetMissionState(MissionState::MISSION_STATE_ACTIVE);
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return;
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@ -782,8 +782,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, msg);
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}
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if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (args.size() == 1) {
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if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (args.size() == 1) {
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uint32_t itemLOT;
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if (!GeneralUtils::TryParse(args[0], itemLOT))
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@ -791,11 +791,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid item LOT.");
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return;
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}
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InventoryComponent * inventory = static_cast<InventoryComponent*>(entity->GetComponent(COMPONENT_TYPE_INVENTORY));
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inventory->AddItem(itemLOT, 1);
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} else if(args.size() == 2) {
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} else if(args.size() == 2) {
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uint32_t itemLOT;
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if (!GeneralUtils::TryParse(args[0], itemLOT))
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@ -817,9 +817,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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inventory->AddItem(itemLOT, count);
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}
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else {
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ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /gmadditem <lot>");
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}
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}
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ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /gmadditem <lot>");
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}
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}
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if (chatCommand == "mailitem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_MODERATOR && args.size() >= 2) {
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const auto& playerName = args[0];
|
||||
@ -839,7 +839,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (receiverID == 0)
|
||||
{
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Failed to find that player");
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -866,7 +866,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ins->setInt(11, 1);
|
||||
ins->execute();
|
||||
delete ins;
|
||||
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Mail sent");
|
||||
|
||||
return;
|
||||
@ -883,7 +883,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
|
||||
if (chatCommand == "title" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
|
||||
{
|
||||
std::string name = entity->GetCharacter()->GetName() + " - ";
|
||||
@ -896,37 +896,37 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::ASCIIToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
|
||||
NiPoint3 pos {};
|
||||
if (args.size() == 3) {
|
||||
if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
|
||||
NiPoint3 pos {};
|
||||
if (args.size() == 3) {
|
||||
|
||||
float x, y, z;
|
||||
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], x))
|
||||
{
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid x.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!GeneralUtils::TryParse(args[1], y))
|
||||
{
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid y.");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!GeneralUtils::TryParse(args[2], z))
|
||||
{
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid z.");
|
||||
return;
|
||||
}
|
||||
|
||||
pos.SetX(x);
|
||||
pos.SetY(y);
|
||||
pos.SetZ(z);
|
||||
|
||||
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
|
||||
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
|
||||
} else if (args.size() == 2) {
|
||||
pos.SetX(x);
|
||||
pos.SetY(y);
|
||||
pos.SetZ(z);
|
||||
|
||||
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to %f, %f, %f\n", entity->GetObjectID(), pos.x, pos.y, pos.z);
|
||||
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
|
||||
} else if (args.size() == 2) {
|
||||
float x, z;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], x))
|
||||
@ -945,12 +945,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
pos.SetY(0.0f);
|
||||
pos.SetZ(z);
|
||||
|
||||
|
||||
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
|
||||
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
|
||||
} else {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
|
||||
}
|
||||
|
||||
Game::logger->Log("SlashCommandHandler", "Teleporting objectID: %llu to X: %f, Z: %f\n", entity->GetObjectID(), pos.x, pos.z);
|
||||
GameMessages::SendTeleport(entity->GetObjectID(), pos, NiQuaternion(), sysAddr);
|
||||
} else {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Correct usage: /teleport <x> (<y>) <z> - if no Y given, will teleport to the height of the terrain (or any physics object).");
|
||||
}
|
||||
|
||||
auto* possessorComponent = entity->GetComponent<PossessorComponent>();
|
||||
|
||||
@ -972,7 +972,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "tpall" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
|
||||
{
|
||||
@ -1018,7 +1018,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (player == nullptr)
|
||||
{
|
||||
auto* accountQuery = Database::CreatePreppedStmt("SELECT account_id, id FROM charinfo WHERE name=? LIMIT 1;");
|
||||
|
||||
|
||||
accountQuery->setString(1, args[0]);
|
||||
|
||||
auto result = accountQuery->executeQuery();
|
||||
@ -1028,7 +1028,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
while (result->next()) {
|
||||
accountId = result->getUInt(1);
|
||||
characterId = result->getUInt64(2);
|
||||
|
||||
|
||||
characterId = GeneralUtils::SetBit(characterId, OBJECT_BIT_CHARACTER);
|
||||
characterId = GeneralUtils::SetBit(characterId, OBJECT_BIT_PERSISTENT);
|
||||
}
|
||||
@ -1086,7 +1086,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
userUpdate->executeUpdate();
|
||||
|
||||
delete userUpdate;
|
||||
|
||||
|
||||
char buffer[32] = "brought up for review.\0";
|
||||
|
||||
if (expire != 1)
|
||||
@ -1095,12 +1095,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
// Format: Mo, 15.06.2009 20:20:00
|
||||
std::strftime(buffer, 32, "%a, %d.%m.%Y %H:%M:%S", ptm);
|
||||
}
|
||||
|
||||
|
||||
const auto timeStr = GeneralUtils::ASCIIToUTF16(std::string(buffer));
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Muted: " + GeneralUtils::ASCIIToUTF16(args[0]) + u" until " + timeStr);
|
||||
|
||||
//Notify chat about it
|
||||
//Notify chat about it
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_MUTE_UPDATE);
|
||||
|
||||
@ -1143,7 +1143,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (player == nullptr)
|
||||
{
|
||||
auto* accountQuery = Database::CreatePreppedStmt("SELECT account_id FROM charinfo WHERE name=? LIMIT 1;");
|
||||
|
||||
|
||||
accountQuery->setString(1, args[0]);
|
||||
|
||||
auto result = accountQuery->executeQuery();
|
||||
@ -1189,8 +1189,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
//-------------------------------------------------
|
||||
|
||||
if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
|
||||
if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
if (dest) {
|
||||
dest->SetHealth(999);
|
||||
@ -1200,13 +1200,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
dest->SetImagination(999);
|
||||
dest->SetMaxImagination(999.0f);
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "startcelebration" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
|
||||
int32_t celebration;
|
||||
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], celebration))
|
||||
{
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid celebration.");
|
||||
@ -1215,8 +1215,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
GameMessages::SendStartCelebrationEffect(entity, entity->GetSystemAddress(), celebration);
|
||||
}
|
||||
|
||||
if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
|
||||
if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
if (dest) {
|
||||
dest->SetHealth(9);
|
||||
@ -1227,10 +1227,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
dest->SetMaxImagination(9.0f);
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(COMPONENT_TYPE_DESTROYABLE));
|
||||
if (dest) {
|
||||
dest->SetHealth((int)dest->GetMaxHealth());
|
||||
@ -1238,48 +1238,48 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
dest->SetImagination((int)dest->GetMaxImagination());
|
||||
}
|
||||
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
|
||||
std::string query = "SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE '%" + args[0] + "%' OR `name` LIKE '%" + args[0] + "%' OR `description` LIKE '%" + args[0] + "%'";
|
||||
auto tables = CDClientDatabase::ExecuteQuery(query.c_str());
|
||||
while (!tables.eof()) {
|
||||
std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message, message.size()));
|
||||
tables.nextRow();
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS));
|
||||
if (!comp) return;
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
|
||||
std::string query = "SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE '%" + args[0] + "%' OR `name` LIKE '%" + args[0] + "%' OR `description` LIKE '%" + args[0] + "%'";
|
||||
auto tables = CDClientDatabase::ExecuteQuery(query.c_str());
|
||||
while (!tables.eof()) {
|
||||
std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(message, message.size()));
|
||||
tables.nextRow();
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(COMPONENT_TYPE_CONTROLLABLE_PHYSICS));
|
||||
if (!comp) return;
|
||||
|
||||
uint32_t lot;
|
||||
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], lot))
|
||||
{
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid lot.");
|
||||
return;
|
||||
}
|
||||
|
||||
EntityInfo info;
|
||||
info.lot = lot;
|
||||
info.pos = comp->GetPosition();
|
||||
info.rot = comp->GetRotation();
|
||||
EntityInfo info;
|
||||
info.lot = lot;
|
||||
info.pos = comp->GetPosition();
|
||||
info.rot = comp->GetRotation();
|
||||
info.spawner = nullptr;
|
||||
info.spawnerID = entity->GetObjectID();
|
||||
info.spawnerNodeID = 0;
|
||||
|
||||
Entity* newEntity = EntityManager::Instance()->CreateEntity(info, nullptr);
|
||||
Entity* newEntity = EntityManager::Instance()->CreateEntity(info, nullptr);
|
||||
|
||||
if (newEntity == nullptr) {
|
||||
if (newEntity == nullptr) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Failed to spawn entity.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
EntityManager::Instance()->ConstructEntity(newEntity);
|
||||
}
|
||||
EntityManager::Instance()->ConstructEntity(newEntity);
|
||||
}
|
||||
|
||||
if ((chatCommand == "giveuscore") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
int32_t uscore;
|
||||
@ -1292,7 +1292,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
CharacterComponent* character = entity->GetComponent<CharacterComponent>();
|
||||
if (character) character->SetUScore(character->GetUScore() + uscore);
|
||||
// LOOT_SOURCE_MODERATION should work but it doesn't. Relog to see uscore changes
|
||||
// LOOT_SOURCE_MODERATION should work but it doesn't. Relog to see uscore changes
|
||||
GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), uscore, LOOT_SOURCE_MODERATION);
|
||||
}
|
||||
|
||||
@ -1300,7 +1300,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
const auto position = entity->GetPosition();
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"<" + (GeneralUtils::to_u16string(position.x)) + u", " + (GeneralUtils::to_u16string(position.y)) + u", " + (GeneralUtils::to_u16string(position.z)) + u">");
|
||||
|
||||
|
||||
std::cout << position.x << ", " << position.y << ", " << position.z << std::endl;
|
||||
}
|
||||
|
||||
@ -1323,9 +1323,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendPlayFXEffect(entity, 7074, u"create", "7074", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
|
||||
}
|
||||
|
||||
if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
|
||||
}
|
||||
if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
|
||||
}
|
||||
|
||||
if ((chatCommand == "freemoney" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) && args.size() == 1) {
|
||||
int32_t money;
|
||||
@ -1357,7 +1357,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (chatCommand == "gminvis" && entity->GetParentUser()->GetMaxGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER)
|
||||
{
|
||||
GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1377,7 +1377,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
{
|
||||
destroyableComponent->SetIsGMImmune(state);
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1404,12 +1404,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
{
|
||||
buffComponent->ApplyBuff(id, duration, entity->GetObjectID());
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
|
||||
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
|
||||
uint32_t reqZone;
|
||||
LWOCLONEID cloneId = 0;
|
||||
bool force = false;
|
||||
@ -1439,10 +1439,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
const auto objid = entity->GetObjectID();
|
||||
|
||||
if (force || CheckIfAccessibleZone(reqZone)) { // to prevent tomfoolery
|
||||
|
||||
if (force || CheckIfAccessibleZone(reqZone)) { // to prevent tomfoolery
|
||||
bool darwin = true; //Putting this on true, as I'm sick of having to wait 3-4 seconds on a transfer while trying to quickly moderate properties
|
||||
|
||||
|
||||
Character* character = entity->GetCharacter();
|
||||
if (character) {
|
||||
std::string lowerName = character->GetName();
|
||||
@ -1460,12 +1460,12 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
);
|
||||
}
|
||||
|
||||
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, reqZone, cloneId, false, [objid, darwin](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
|
||||
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, reqZone, cloneId, false, [objid, darwin](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
|
||||
auto* entity = EntityManager::Instance()->GetEntity(objid);
|
||||
|
||||
if (entity == nullptr) {
|
||||
return;
|
||||
}
|
||||
if (entity == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
float transferTime = 3.32999992370605f;
|
||||
if (darwin) transferTime = 0.0f;
|
||||
@ -1487,15 +1487,15 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
WorldPackets::SendTransferToWorld(sysAddr, serverIP, serverPort, mythranShift);
|
||||
});
|
||||
|
||||
return;
|
||||
});
|
||||
} else {
|
||||
std::string msg = "ZoneID not found or allowed: ";
|
||||
msg.append(args[0]);
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(msg, msg.size()));
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
});
|
||||
} else {
|
||||
std::string msg = "ZoneID not found or allowed: ";
|
||||
msg.append(args[0]);
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(msg, msg.size()));
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "createprivate" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 3)
|
||||
{
|
||||
@ -1518,7 +1518,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
const auto& password = args[2];
|
||||
|
||||
ZoneInstanceManager::Instance()->CreatePrivateZone(Game::server, zone, clone, password);
|
||||
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16("Sent request for private zone with password: " + password));
|
||||
|
||||
return;
|
||||
@ -1593,7 +1593,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (chatCommand == "triggerspawner" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1)
|
||||
{
|
||||
auto spawners = dZoneManager::Instance()->GetSpawnersByName(args[0]);
|
||||
@ -1675,13 +1675,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
GeneralUtils::ASCIIToUTF16(Metrics::MetricVariableToString(variable)) +
|
||||
u": " +
|
||||
GeneralUtils::to_u16string(Metrics::ToMiliseconds(metric->average)) +
|
||||
GeneralUtils::ASCIIToUTF16(Metrics::MetricVariableToString(variable)) +
|
||||
u": " +
|
||||
GeneralUtils::to_u16string(Metrics::ToMiliseconds(metric->average)) +
|
||||
u"ms"
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
u"Peak RSS: " + GeneralUtils::to_u16string((float) ((double) Metrics::GetPeakRSS() / 1.024e6)) +
|
||||
@ -1728,11 +1728,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
std::u16string message = u"Ran loot drops looking for "
|
||||
+ GeneralUtils::to_u16string(targetLot)
|
||||
+ u", "
|
||||
+ GeneralUtils::to_u16string(loops)
|
||||
+ u" times. It ran "
|
||||
+ GeneralUtils::to_u16string(totalRuns)
|
||||
+ GeneralUtils::to_u16string(targetLot)
|
||||
+ u", "
|
||||
+ GeneralUtils::to_u16string(loops)
|
||||
+ u" times. It ran "
|
||||
+ GeneralUtils::to_u16string(totalRuns)
|
||||
+ u" times. Averaging out at "
|
||||
+ GeneralUtils::to_u16string((float) totalRuns / loops);
|
||||
|
||||
@ -1763,7 +1763,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
auto closestDistance = 0.0f;
|
||||
|
||||
const auto candidates = EntityManager::Instance()->GetEntitiesByComponent(component);
|
||||
|
||||
|
||||
for (auto* candidate : candidates)
|
||||
{
|
||||
if (candidate->GetLOT() == 1 || candidate->GetLOT() == 8092)
|
||||
@ -1775,16 +1775,16 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
if (closest == nullptr)
|
||||
{
|
||||
closest = candidate;
|
||||
|
||||
closestDistance = NiPoint3::Distance(candidate->GetPosition(), reference);
|
||||
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
const auto distance = NiPoint3::Distance(candidate->GetPosition(), reference);
|
||||
|
||||
if (distance < closestDistance)
|
||||
@ -1811,7 +1811,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
header << info.name << " [" << std::to_string(info.id) << "]" << " " << std::to_string(closestDistance) << " " << std::to_string(closest->IsSleeping());
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(header.str()));
|
||||
|
||||
|
||||
for (const auto& pair : closest->GetComponents())
|
||||
{
|
||||
auto id = pair.first;
|
||||
@ -1824,7 +1824,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
if (args.size() >= 2)
|
||||
{
|
||||
{
|
||||
if (args[1] == "-m" && args.size() >= 3)
|
||||
{
|
||||
auto* movingPlatformComponent = closest->GetComponent<MovingPlatformComponent>();
|
||||
@ -1868,7 +1868,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
const auto postion = closest->GetPosition();
|
||||
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
sysAddr,
|
||||
GeneralUtils::ASCIIToUTF16("< " + std::to_string(postion.x) + ", " + std::to_string(postion.y) + ", " + std::to_string(postion.z) + " >")
|
||||
);
|
||||
}
|
||||
@ -1931,54 +1931,17 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
bool SlashCommandHandler::CheckIfAccessibleZone(const unsigned int zoneID) {
|
||||
switch (zoneID) {
|
||||
case 98:
|
||||
case 1000:
|
||||
case 1001:
|
||||
|
||||
case 1100:
|
||||
case 1101:
|
||||
case 1150:
|
||||
case 1151:
|
||||
case 1152:
|
||||
|
||||
case 1200:
|
||||
case 1201:
|
||||
|
||||
case 1250:
|
||||
case 1251:
|
||||
case 1260:
|
||||
|
||||
case 1300:
|
||||
case 1350:
|
||||
case 1351:
|
||||
|
||||
case 1400:
|
||||
case 1401:
|
||||
case 1450:
|
||||
case 1451:
|
||||
|
||||
case 1600:
|
||||
case 1601:
|
||||
case 1602:
|
||||
case 1603:
|
||||
case 1604:
|
||||
|
||||
case 1700:
|
||||
case 1800:
|
||||
case 1900:
|
||||
case 2000:
|
||||
|
||||
case 58004:
|
||||
case 58005:
|
||||
case 58006:
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
//We're gonna go ahead and presume we've got the db loaded already:
|
||||
CDZoneTableTable * zoneTable = CDClientManager::Instance()->GetTable<CDZoneTableTable>("ZoneTable");
|
||||
const CDZoneTable* zone = zoneTable->Query(zoneID);
|
||||
if (zone != nullptr) {
|
||||
std::string zonePath = "./res/maps/" + zone->zoneName;
|
||||
std::transform(zonePath.begin(), zonePath.end(), zonePath.begin(), ::tolower);
|
||||
std::ifstream f(zonePath.c_str());
|
||||
return f.good();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::string& message) {
|
||||
@ -1998,7 +1961,7 @@ void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::
|
||||
titleValue = nullptr;
|
||||
messageValue = nullptr;
|
||||
|
||||
//Notify chat about it
|
||||
//Notify chat about it
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CHAT_INTERNAL, MSG_CHAT_INTERNAL_ANNOUNCEMENT);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user