mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 23:17:28 +00:00
Merge pull request #652 from DarkflameUniverse/blacklist-and-chat-changes
Blacklist and chat changes
This commit is contained in:
commit
8e5da2cf1f
@ -83,14 +83,15 @@ make_directory(${CMAKE_BINARY_DIR}/locale)
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# Create a /logs directory
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make_directory(${CMAKE_BINARY_DIR}/logs)
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# Copy ini files on first build
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set(INI_FILES "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini")
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foreach(ini ${INI_FILES})
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/${ini})
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# Copy resource files on first build
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set(RESOURCE_FILES "authconfig.ini" "chatconfig.ini" "worldconfig.ini" "masterconfig.ini" "blacklist.dcf")
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foreach(resource_file ${RESOURCE_FILES})
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if (NOT EXISTS ${PROJECT_BINARY_DIR}/${resource_file})
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configure_file(
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${CMAKE_SOURCE_DIR}/resources/${ini} ${PROJECT_BINARY_DIR}/${ini}
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${CMAKE_SOURCE_DIR}/resources/${resource_file} ${PROJECT_BINARY_DIR}/${resource_file}
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COPYONLY
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)
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message("Moved ${resource_file} to project binary directory")
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endif()
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endforeach()
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@ -8,8 +8,9 @@
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#include <regex>
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#include "dCommonVars.h"
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#include "Database.h"
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#include "dLogger.h"
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#include "dConfig.h"
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#include "Database.h"
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#include "Game.h"
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using namespace dChatFilterDCF;
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@ -18,12 +19,16 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
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m_DontGenerateDCF = dontGenerateDCF;
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if (!BinaryIO::DoesFileExist(filepath + ".dcf") || m_DontGenerateDCF) {
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ReadWordlistPlaintext(filepath + ".txt");
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if (!m_DontGenerateDCF) ExportWordlistToDCF(filepath + ".dcf");
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ReadWordlistPlaintext(filepath + ".txt", true);
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if (!m_DontGenerateDCF) ExportWordlistToDCF(filepath + ".dcf", true);
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}
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else if (!ReadWordlistDCF(filepath + ".dcf")) {
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ReadWordlistPlaintext(filepath + ".txt");
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ExportWordlistToDCF(filepath + ".dcf");
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else if (!ReadWordlistDCF(filepath + ".dcf", true)) {
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ReadWordlistPlaintext(filepath + ".txt", true);
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ExportWordlistToDCF(filepath + ".dcf", true);
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}
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if (BinaryIO::DoesFileExist("blacklist.dcf")) {
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ReadWordlistDCF("blacklist.dcf", false);
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}
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//Read player names that are ok as well:
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@ -32,29 +37,31 @@ dChatFilter::dChatFilter(const std::string& filepath, bool dontGenerateDCF) {
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while (res->next()) {
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std::string line = res->getString(1).c_str();
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std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
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m_Words.push_back(CalculateHash(line));
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m_ApprovedWords.push_back(CalculateHash(line));
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}
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delete res;
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delete stmt;
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}
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dChatFilter::~dChatFilter() {
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m_Words.clear();
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m_ApprovedWords.clear();
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m_DeniedWords.clear();
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}
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void dChatFilter::ReadWordlistPlaintext(const std::string& filepath) {
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void dChatFilter::ReadWordlistPlaintext(const std::string& filepath, bool whiteList) {
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std::ifstream file(filepath);
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if (file) {
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std::string line;
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while (std::getline(file, line)) {
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line.erase(std::remove(line.begin(), line.end(), '\r'), line.end());
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std::transform(line.begin(), line.end(), line.begin(), ::tolower); //Transform to lowercase
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m_Words.push_back(CalculateHash(line));
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if (whiteList) m_ApprovedWords.push_back(CalculateHash(line));
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else m_DeniedWords.push_back(CalculateHash(line));
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}
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}
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}
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bool dChatFilter::ReadWordlistDCF(const std::string& filepath) {
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bool dChatFilter::ReadWordlistDCF(const std::string& filepath, bool whiteList) {
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std::ifstream file(filepath, std::ios::binary);
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if (file) {
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fileHeader hdr;
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@ -67,12 +74,14 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath) {
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if (hdr.formatVersion == formatVersion) {
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size_t wordsToRead = 0;
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BinaryIO::BinaryRead(file, wordsToRead);
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m_Words.reserve(wordsToRead);
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if (whiteList) m_ApprovedWords.reserve(wordsToRead);
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else m_DeniedWords.reserve(wordsToRead);
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size_t word = 0;
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for (size_t i = 0; i < wordsToRead; ++i) {
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BinaryIO::BinaryRead(file, word);
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m_Words.push_back(word);
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if (whiteList) m_ApprovedWords.push_back(word);
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else m_DeniedWords.push_back(word);
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}
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return true;
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@ -86,14 +95,14 @@ bool dChatFilter::ReadWordlistDCF(const std::string& filepath) {
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return false;
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}
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void dChatFilter::ExportWordlistToDCF(const std::string& filepath) {
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void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteList) {
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std::ofstream file(filepath, std::ios::binary | std::ios_base::out);
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if (file) {
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BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
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BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
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BinaryIO::BinaryWrite(file, size_t(m_Words.size()));
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BinaryIO::BinaryWrite(file, size_t(whiteList ? m_ApprovedWords.size() : m_DeniedWords.size()));
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for (size_t word : m_Words) {
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for (size_t word : whiteList ? m_ApprovedWords : m_DeniedWords) {
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BinaryIO::BinaryWrite(file, word);
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}
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@ -101,31 +110,45 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath) {
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}
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}
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bool dChatFilter::IsSentenceOkay(const std::string& message, int gmLevel) {
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if (gmLevel > GAME_MASTER_LEVEL_FORUM_MODERATOR) return true; //If anything but a forum mod, return true.
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if (message.empty()) return true;
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std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, int gmLevel, bool whiteList) {
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if (gmLevel > GAME_MASTER_LEVEL_FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
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if (message.empty()) return { };
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if (!whiteList && m_DeniedWords.empty()) return { { 0, message.length() } };
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std::stringstream sMessage(message);
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std::string segment;
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std::regex reg("(!*|\\?*|\\;*|\\.*|\\,*)");
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std::vector<std::pair<uint8_t, uint8_t>> listOfBadSegments = std::vector<std::pair<uint8_t, uint8_t>>();
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uint32_t position = 0;
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while (std::getline(sMessage, segment, ' ')) {
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std::string originalSegment = segment;
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std::transform(segment.begin(), segment.end(), segment.begin(), ::tolower); //Transform to lowercase
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segment = std::regex_replace(segment, reg, "");
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size_t hash = CalculateHash(segment);
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if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end()) {
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return false;
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if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end() && whiteList) {
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listOfBadSegments.emplace_back(position, originalSegment.length());
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}
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if (!IsInWordlist(hash)) {
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if (std::find(m_ApprovedWords.begin(), m_ApprovedWords.end(), hash) == m_ApprovedWords.end() && whiteList) {
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m_UserUnapprovedWordCache.push_back(hash);
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return false;
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}
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listOfBadSegments.emplace_back(position, originalSegment.length());
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}
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return true;
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if (std::find(m_DeniedWords.begin(), m_DeniedWords.end(), hash) != m_DeniedWords.end() && !whiteList) {
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m_UserUnapprovedWordCache.push_back(hash);
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listOfBadSegments.emplace_back(position, originalSegment.length());
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}
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position += segment.length() + 1;
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}
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return listOfBadSegments;
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}
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size_t dChatFilter::CalculateHash(const std::string& word) {
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@ -135,7 +158,3 @@ size_t dChatFilter::CalculateHash(const std::string& word) {
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return value;
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}
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bool dChatFilter::IsInWordlist(size_t word) {
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return std::find(m_Words.begin(), m_Words.end(), word) != m_Words.end();
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}
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@ -20,17 +20,17 @@ public:
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dChatFilter(const std::string& filepath, bool dontGenerateDCF);
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~dChatFilter();
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void ReadWordlistPlaintext(const std::string & filepath);
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bool ReadWordlistDCF(const std::string & filepath);
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void ExportWordlistToDCF(const std::string & filepath);
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bool IsSentenceOkay(const std::string& message, int gmLevel);
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void ReadWordlistPlaintext(const std::string& filepath, bool whiteList);
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bool ReadWordlistDCF(const std::string& filepath, bool whiteList);
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void ExportWordlistToDCF(const std::string& filepath, bool whiteList);
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std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, int gmLevel, bool whiteList = true);
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private:
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bool m_DontGenerateDCF;
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std::vector<size_t> m_Words;
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std::vector<size_t> m_DeniedWords;
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std::vector<size_t> m_ApprovedWords;
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std::vector<size_t> m_UserUnapprovedWordCache;
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//Private functions:
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size_t CalculateHash(const std::string& word);
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bool IsInWordlist(size_t word);
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};
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@ -19,6 +19,8 @@ User::User(const SystemAddress& sysAddr, const std::string& username, const std:
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m_Username = username;
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m_LoggedInCharID = 0;
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m_IsBestFriendMap = std::unordered_map<std::string, bool>();
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//HACK HACK HACK
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//This needs to be re-enabled / updated whenever the mute stuff is moved to another table.
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//This was only done because otherwise the website's account page dies and the website is waiting on a migration to wordpress.
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@ -42,6 +42,9 @@ public:
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bool GetLastChatMessageApproved() { return m_LastChatMessageApproved; }
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void SetLastChatMessageApproved(bool approved) { m_LastChatMessageApproved = approved; }
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std::unordered_map<std::string, bool> GetIsBestFriendMap() { return m_IsBestFriendMap; }
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void SetIsBestFriendMap(std::unordered_map<std::string, bool> mapToSet) { m_IsBestFriendMap = mapToSet; }
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bool GetIsMuted() const;
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time_t GetMuteExpire() const;
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@ -63,6 +66,8 @@ private:
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std::vector<Character*> m_Characters;
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LWOOBJID m_LoggedInCharID;
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std::unordered_map<std::string, bool> m_IsBestFriendMap;
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bool m_LastChatMessageApproved = false;
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int m_AmountOfTimesOutOfSync = 0;
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const int m_MaxDesyncAllowed = 12;
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@ -1193,7 +1193,7 @@ void PetComponent::SetPetNameForModeration(const std::string& petName) {
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int approved = 1; //default, in mod
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//Make sure that the name isn't already auto-approved:
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if (Game::chatFilter->IsSentenceOkay(petName, 0)) {
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if (Game::chatFilter->IsSentenceOkay(petName, 0).empty()) {
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approved = 2; //approved
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}
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@ -30,6 +30,9 @@
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#include "VehiclePhysicsComponent.h"
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#include "dConfig.h"
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#include "CharacterComponent.h"
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#include "Database.h"
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void ClientPackets::HandleChatMessage(const SystemAddress& sysAddr, Packet* packet) {
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User* user = UserManager::Instance()->GetUser(sysAddr);
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@ -284,6 +287,12 @@ void ClientPackets::HandleChatModerationRequest(const SystemAddress& sysAddr, Pa
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receiver.push_back(static_cast<uint8_t>(character));
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}
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if (!receiver.empty()) {
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if (std::string(receiver.c_str(), 4) == "[GM]") { // Shift the string forward if we are speaking to a GM as the client appends "[GM]" if they are
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receiver = std::string(receiver.c_str() + 4, receiver.size() - 4);
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}
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}
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stream.Read(messageLength);
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for (uint32_t i = 0; i < messageLength; ++i) {
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uint16_t character;
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@ -291,16 +300,61 @@ void ClientPackets::HandleChatModerationRequest(const SystemAddress& sysAddr, Pa
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message.push_back(static_cast<uint8_t>(character));
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}
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std::unordered_map<char, char> unacceptedItems;
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bool bAllClean = Game::chatFilter->IsSentenceOkay(message, user->GetLastUsedChar()->GetGMLevel());
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if (!bAllClean) {
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unacceptedItems.insert(std::make_pair((char)0, (char)message.length()));
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bool isBestFriend = false;
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if (chatLevel == 1) {
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// Private chat
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LWOOBJID idOfReceiver = LWOOBJID_EMPTY;
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{
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sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT name FROM charinfo WHERE name = ?");
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stmt->setString(1, receiver);
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sql::ResultSet* res = stmt->executeQuery();
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if (res->next()) {
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idOfReceiver = res->getInt("id");
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}
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delete stmt;
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delete res;
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}
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if (user->GetIsBestFriendMap().find(receiver) == user->GetIsBestFriendMap().end() && idOfReceiver != LWOOBJID_EMPTY) {
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sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT * FROM friends WHERE (player_id = ? AND friend_id = ?) OR (player_id = ? AND friend_id = ?) LIMIT 1;");
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stmt->setInt(1, entity->GetObjectID());
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stmt->setInt(2, idOfReceiver);
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stmt->setInt(3, idOfReceiver);
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stmt->setInt(4, entity->GetObjectID());
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sql::ResultSet* res = stmt->executeQuery();
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if (res->next()) {
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isBestFriend = res->getInt("best_friend") == 3;
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}
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if (isBestFriend) {
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auto tmpBestFriendMap = user->GetIsBestFriendMap();
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tmpBestFriendMap[receiver] = true;
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user->SetIsBestFriendMap(tmpBestFriendMap);
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}
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delete res;
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delete stmt;
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}
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else if (user->GetIsBestFriendMap().find(receiver) != user->GetIsBestFriendMap().end()) {
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isBestFriend = true;
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}
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}
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std::vector<std::pair<uint8_t, uint8_t>> segments = Game::chatFilter->IsSentenceOkay(message, entity->GetGMLevel(), !(isBestFriend && chatLevel == 1));
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bool bAllClean = segments.empty();
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if (user->GetIsMuted()) {
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bAllClean = false;
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}
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user->SetLastChatMessageApproved(bAllClean);
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WorldPackets::SendChatModerationResponse(sysAddr, bAllClean, requestID, receiver, unacceptedItems);
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WorldPackets::SendChatModerationResponse(sysAddr, bAllClean, requestID, receiver, segments);
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}
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@ -188,22 +188,25 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* ent
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Game::logger->Log("WorldPackets", "Sent CreateCharacter for ID: %llu\n", entity->GetObjectID());
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}
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void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::unordered_map<char, char> unacceptedItems) {
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void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems) {
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CBITSTREAM
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PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_CHAT_MODERATION_STRING);
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bitStream.Write(static_cast<char>(requestAccepted));
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bitStream.Write(static_cast<uint16_t>(0));
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bitStream.Write(static_cast<uint8_t>(requestID));
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bitStream.Write(static_cast<char>(0));
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bitStream.Write<uint8_t>(unacceptedItems.empty()); // Is sentence ok?
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bitStream.Write<uint16_t>(0x16); // Source ID, unknown
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for (uint32_t i = 0; i < 33; ++i) {
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bitStream.Write(static_cast<uint16_t>(receiver[i]));
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bitStream.Write(static_cast<uint8_t>(requestID)); // request ID
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bitStream.Write(static_cast<char>(0)); // chat mode
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PacketUtils::WritePacketWString(receiver, 42, &bitStream); // receiver name
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for (auto it : unacceptedItems) {
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bitStream.Write<uint8_t>(it.first); // start index
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bitStream.Write<uint8_t>(it.second); // length
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}
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for (std::unordered_map<char, char>::iterator it = unacceptedItems.begin(); it != unacceptedItems.end(); ++it) {
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bitStream.Write(it->first);
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bitStream.Write(it->second);
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for (int i = unacceptedItems.size(); 64 > i; i++) {
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bitStream.Write<uint16_t>(0);
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}
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SEND_PACKET
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@ -18,7 +18,7 @@ namespace WorldPackets {
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void SendTransferToWorld(const SystemAddress& sysAddr, const std::string& serverIP, uint32_t serverPort, bool mythranShift);
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void SendServerState(const SystemAddress& sysAddr);
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void SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, int32_t gm);
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void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::unordered_map<char, char> unacceptedItems);
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void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems);
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void SendGMLevelChange(const SystemAddress& sysAddr, bool success, uint8_t highestLevel, uint8_t prevLevel, uint8_t newLevel);
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}
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BIN
resources/blacklist.dcf
Normal file
BIN
resources/blacklist.dcf
Normal file
Binary file not shown.
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