Organize dScripts (#814)

* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
This commit is contained in:
David Markowitz
2022-11-03 10:57:54 -07:00
committed by GitHub
parent b974eed8f5
commit 8d37d9b681
567 changed files with 886 additions and 252 deletions

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@@ -0,0 +1,3 @@
set(DSCRIPTS_SOURCES_AI_NS_NS_PP_01
"PropertyDeathPlane.cpp"
PARENT_SCOPE)

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#include "PropertyDeathPlane.h"
#include "Entity.h"
#include "GameMessages.h"
#include "EntityManager.h"
void PropertyDeathPlane::OnCollisionPhantom(Entity* self, Entity* target) {
const auto teleportGroup = EntityManager::Instance()->GetEntitiesInGroup("Teleport");
if (teleportGroup.size() == 0) {
return;
}
auto* teleport = teleportGroup[0];
GameMessages::SendTeleport(target->GetObjectID(), teleport->GetPosition(), teleport->GetRotation(), target->GetSystemAddress());
}

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@@ -0,0 +1,9 @@
#pragma once
#include "CppScripts.h"
class PropertyDeathPlane : public CppScripts::Script
{
public:
void OnCollisionPhantom(Entity* self, Entity* target) override;
};