mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-20 06:18:11 +00:00
Optimize scripts for faster compilation (#597)
* Implement Precompiled Headers * First volume of optimizations * Scripts A-B Gonna be doing this in alphabetical order now. * C Scripts and remove unneeded includes from base cppscripts header Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts. * D scripts * F scripts * F scripts 2 Finish up removing extraneous includes from scripts that start with the letter F * G scripts Removing extraneous includes from scripts that start with the letter G * I scripts Removing extraneous includes from scripts that start with the letter I * M-Z scripts Removing extraneous includes from scripts that start with the letter M-Z * Revert "Implement Precompiled Headers" This reverts commitd79d8d4991
. * Revert "Revert "Implement Precompiled Headers"" This reverts commit0597faf308
. * Add back in PCH Add back in PCH * Fix CMake Whitespace Remove duplicate file glob Remove newline
This commit is contained in:
@@ -2,18 +2,12 @@
|
||||
|
||||
void ActNinjaTurret::OnRebuildNotifyState(Entity* self, eRebuildState state)
|
||||
{
|
||||
Game::logger->Log("ActNinjaTurret", "Rebuild state: %i\n", state);
|
||||
|
||||
if (state == eRebuildState::REBUILD_COMPLETED)
|
||||
{
|
||||
Game::logger->Log("ActNinjaTurret", "I am build\n");
|
||||
|
||||
self->SetVar(u"AmBuilt", true);
|
||||
}
|
||||
else if (state == eRebuildState::REBUILD_RESETTING)
|
||||
{
|
||||
Game::logger->Log("ActNinjaTurret", "I am not build\n");
|
||||
|
||||
self->SetVar(u"AmBuilt", false);
|
||||
}
|
||||
}
|
||||
@@ -22,8 +16,6 @@ void
|
||||
ActNinjaTurret::OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
|
||||
int32_t param3)
|
||||
{
|
||||
Game::logger->Log("ActNinjaTurret", "Got server side event %s\n", args.c_str());
|
||||
|
||||
if (args == "ISpawned" && self->GetVar<bool>(u"AmBuilt"))
|
||||
{
|
||||
sender->Smash();
|
||||
|
Reference in New Issue
Block a user